Full notes
Full Legends of the Round Table update
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What changed
- Performance
- UI and audio
- Fixes
- Balance
- Gameplay
Legends of the Round Table changes
Good day, fine folk of Steam!
As always, we come to you bearing good news. The game has migrated to Unity 6, which brings a notable boost to overall performance, along with a long list of fixes gathered from your reports.
Read all the details here:
Migrated the game to Unity 6, bringing a notable improvement to overall performance.
Fixed a bug that caused the audio and video to fall out of sync in BetaHub.
Fixed a bug that could freeze the game in the adventure of the Valley of No Return if you left Morgan's castle and mounted your horse without speaking to Viviane.
Fixed a bug that caused
faerie tracks
to stay active after you had discovered them.
Fixed a bug in the adventure of the Green Knight that caused background elements on the snowy moor to shake when moving the camera at high speed.
In the adventure of the Valley of No Return, during the
fight against Morgan
, the game now checks both at the start and at the end of the turn whether the player knights are standing on the
tiles that allow them to flee
, instead of only at the end of the turn.
Emperor Lucius's horse
is now equipped automatically when you manage to steal it during the solo quest before the battle of Autun.
Fixed a bug that could display the wrong mount slot indicator when riding the
faerie horse Bayard
in the adventure of the Loathly Lady.
Hid the horse proximity icon, which in some problematic cases remained displayed on top of the interface.
Fixed various texture issues in the game's introduction animation.
Fixed a bug that could, on rare occasions, teleport you unintentionally in certain adventures.
Fixed the stuttering animation of the
skeletons'
arrival in the adventure of the Faes' Quarrel.
Fixed the
skeletons'
armor in the adventure of the Faes' Quarrel, as some of its values were incorrect.
Fixed the texture of the abbey ceiling in the adventure of the Faes' Quarrel.
Fixed a bug that could cause you to miss an interaction with the
giant field mice
in the adventure of the Faes' Quarrel when using fast travel.
Fixed a bug that sometimes allowed an unrecruited player knight to occupy an empty seat at the Round Table, making it impossible to give that seat to another knight.
Added an animated icon to show that the game has not crashed while a player is sending a bug report.
Fixed a bug that sometimes caused the Glory Points count at the Round Table to be inaccurate.
Fixed some textures that had transparency issues in the Vale of No Return adventure.
Fixed an issue that caused the “Dragon Scales” armor to be incorrectly translated into English.
Fixed a bug that caused certain special swords requiring special sheaths, when equipped at the Round Table, to not display correctly at the start of the next adventure.
Fixed a bug that caused Viviane’s eyes to disappear during certain animations.
Ensured that the magic sword is always given by the Maiden of the Valley to the knight who is to fight in a duel.
Fixed a bug that sometimes caused the door to Morgane’s castle not to open on the first click.
We hope you enjoy and all the best to you, friends.
Until next time!
Source
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