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Steam News29 November 20257mo ago

Update v1.0.9 and Prelude Long Term Support

Hey everyone, Want to give a heads up that we've update the Prelude to v1.0.9. Going forward we will be updating the Prelude in tandem with the full game as the Prelude serves as our long term demo!

Full notes

Full Legends of Dragaea: Idle Dungeons Prelude update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

3 fixes8 additions5 changes1 removal
  • Store
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
  • Workshop
addedSince this is a big jump and we don't want to add a huge patch list, you can check out every previous patch here: https://dragaea.miraheze.org/wiki/Patch_Notes or on the full game's news hub at: https://store.steampowered.com/news/app/2712380
addedYou can now enable "See Equippable Only" in the inventory filter menu in shops
changedThe inventory filter button will be highlighted yellow if a change was made in the filter
changedThorns and Reflect now work differently, reflecting damaging based off the % of damage mitigated by the respective defense stat (ex: If you have 20% Thorns and were hit by a physical attack, 20% of that mitigated damage is reflected back at the attacker)
addedThe amount of Thorns and Reflect gained on equipment has been changed. This will change retroactively on current equipment, no need to get new gear.
addedThe Unique Effect of Thorny Ring is now: (5 x Tier)% of your Maximum Life is added to Thorns' damage.

Legends of Dragaea: Idle Dungeons Prelude changes

addedSince this is a big jump and we don't want to add a huge patch list, you can check out every previous patch here: https://dragaea.miraheze.org/wiki/Patch_Notes or on the full game's news hub at: https://store.steampowered.com/news/app/2712380
addedYou can now enable "See Equippable Only" in the inventory filter menu in shops
changedThe inventory filter button will be highlighted yellow if a change was made in the filter
changedThorns and Reflect now work differently, reflecting damaging based off the % of damage mitigated by the respective defense stat (ex: If you have 20% Thorns and were hit by a physical attack, 20% of that mitigated damage is reflected back at the attacker)
addedThe amount of Thorns and Reflect gained on equipment has been changed. This will change retroactively on current equipment, no need to get new gear.

Want to give a heads up that we've update the Prelude to v1.0.9. Going forward we will be updating the Prelude in tandem with the full game as the Prelude serves as our long term demo!

In addition we have a wiki that you can check out and contribute to as well: https://dragaea.miraheze.org/

Since this is a big jump and we don't want to add a huge patch list, you can check out every previous patch here: https://dragaea.miraheze.org/wiki/Patch_Notes or on the full game's news hub at: https://store.steampowered.com/news/app/2712380

CHANGES

  • You can now enable "See Equippable Only" in the inventory filter menu in shops

  • The inventory filter button will be highlighted yellow if a change was made in the filter

  • Thorns and Reflect now work differently, reflecting damaging based off the % of damage mitigated by the respective defense stat (ex: If you have 20% Thorns and were hit by a physical attack, 20% of that mitigated damage is reflected back at the attacker)

  • The amount of Thorns and Reflect gained on equipment has been changed. This will change retroactively on current equipment, no need to get new gear.

  • The Unique Effect of Thorny Ring is now(5 x Tier)% of your Maximum Life is added to Thorns' damage.
  • Lightning, Moon Blade, Moon Blade+, Moon Blade++, Charge, Charge+, and Charge++ have been removed from the random ability pool for monsters in the Post Game dungeon

  • Added a button on the Title Screen that takes you to the official Wiki of the game (please consider contributing!)

  • You can now view a Save File's World Settings from the Title Screen

  • Skill Training now only requires chromatic dust at level skill level 50 and on

  • Poison, Shed, and Burn status effects now have a max stack of 40 each

  • Poison, Shed and Burn have been overhauled to instead deal 1% of your Magic Power (if Poison or Burn) or Melee Attack (if Shed) multiplied by the Mastery it scales with, per stack. This now makes DoT effects usable at endgame

  • Your Save File icon will now be a golden tome if you've completed the game

  • You can now view Dungeon Logs of the last 10 dungeon runs in the Dungeon Results menu

FIXES

  • Fixed Toxic's description

  • Fixed the "Groundhog Dungeon" achievement not activating if you had more than 50 dungeon runs but didn't select the x50 dungeon run option

  • Fixed Workshop description text being misaligned when upgrading a Utility item

  • Minor UI fixes and adjustments

If you have issues be sure to post in the forums or discord and we'll get right on fixing it! Thanks again for your support!

Until Next Time!

Source

Steam News / 29 November 2025

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