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Steam News15 December 20256mo ago

Hotfix v1.1.3c

Hey everyone, A quick hotfix addressing issues with Hissatsu and crashing with Perks on Monsters. Please report if you have any further issues!

Full notes

Full Legends of Dragaea: Idle Dungeons update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

3 fixes2 additions0 changes0 removals
  • Gameplay
  • Performance
  • Fixes
fixedA quick hotfix addressing issues with Hissatsu and crashing with Perks on Monsters. Please report if you have any further issues!
addedIf you'd like to contribute to the ongoing discussion regarding new Unique Legendaries (or come up with one yourself!) you can do so here .
addedMonsters in the postgame dungeon now have randomized Perks again
fixedFixed Hissatsu replenishing Counterattacks per HIT instead of per USE, causing a hiccup and sometimes a crash. It now replenishes counterattacks per Use of the ability
fixedFixed Dodge perk "Counter" causing an almost infinite loop against someone using Hissatsu

Legends of Dragaea: Idle Dungeons changes

fixedA quick hotfix addressing issues with Hissatsu and crashing with Perks on Monsters. Please report if you have any further issues!
addedIf you'd like to contribute to the ongoing discussion regarding new Unique Legendaries (or come up with one yourself!) you can do so here .
addedMonsters in the postgame dungeon now have randomized Perks again
fixedFixed Hissatsu replenishing Counterattacks per HIT instead of per USE, causing a hiccup and sometimes a crash. It now replenishes counterattacks per Use of the ability
fixedFixed Dodge perk "Counter" causing an almost infinite loop against someone using Hissatsu

A quick hotfix addressing issues with Hissatsu and crashing with Perks on Monsters. Please report if you have any further issues!

If you'd like to contribute to the ongoing discussion regarding new Unique Legendaries (or come up with one yourself!) you can do so here.

CHANGES

  • The Katana ability "Hissatsu" now only refreshes 1 counterattack ability instead of all of them.

  • Monsters in the postgame dungeon now have randomized Perks again

FIXES

  • Fixed Hissatsu replenishing Counterattacks per HIT instead of per USE, causing a hiccup and sometimes a crash. It now replenishes counterattacks per Use of the ability

  • Fixed Dodge perk "Counter" causing an almost infinite loop against someone using Hissatsu

Until next time!

Source

Steam News / 15 December 2025

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