Full notes
Full Legendary gun update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Legendary gun changes
The enemy used the "doll" system. The feedback and posture will be more realistic when the enemy dies.
Be hurt will no longer lose "vitality", reducing the demand for food.
Tactical action will speed up the consumption of "vitality". If the battle is fierce, you need a lot of sliding tackle or tumbling actions (these actions can completely avoid damage), or you need to take some food.
Some tips are added to let players better understand the game mechanism.
Added the task point prompt that needs to be completed, so that players can better understand the progress of task completion.
Improved the main character hand mo
Source
Changelog.gg summarizes and formats this update. How we read updates.
