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Steam News7 November 20196y ago

Updated version v1.01

The enemy used the "doll" system. The feedback and posture will be more realistic when the enemy dies. Be hurt will no longer lose "vitality", reducing the demand for food.

Full notes

Full Legendary gun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes1 removal
  • Gameplay
  • Balance
removedBe hurt will no longer lose "vitality", reducing the demand for food.
changedTactical action will speed up the consumption of "vitality". If the battle is fierce, you need a lot of sliding tackle or tumbling actions (these actions can completely avoid damage), or you need to take some food.
addedSome tips are added to let players better understand the game mechanism.
addedAdded the task point prompt that needs to be completed, so that players can better understand the progress of task completion.
changedImproved the main character hand mo

Legendary gun changes

removedBe hurt will no longer lose "vitality", reducing the demand for food.
changedTactical action will speed up the consumption of "vitality". If the battle is fierce, you need a lot of sliding tackle or tumbling actions (these actions can completely avoid damage), or you need to take some food.
addedSome tips are added to let players better understand the game mechanism.
addedAdded the task point prompt that needs to be completed, so that players can better understand the progress of task completion.
changedImproved the main character hand mo
  1. The enemy used the "doll" system. The feedback and posture will be more realistic when the enemy dies.

  2. Be hurt will no longer lose "vitality", reducing the demand for food.

  3. Tactical action will speed up the consumption of "vitality". If the battle is fierce, you need a lot of sliding tackle or tumbling actions (these actions can completely avoid damage), or you need to take some food.

  4. Some tips are added to let players better understand the game mechanism.

  5. Added the task point prompt that needs to be completed, so that players can better understand the progress of task completion.

  6. Improved the main character hand mo

Source

Steam News / 7 November 2019

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