Full notes
Full Legend of Towercraft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
- Performance
- UI and audio
Legend of Towercraft changes
General:
Increased the stack size of consumables from 10 to 100.
Increased the stack size of materials to 100.
Increased the stack size of blueprints from 5 to 50.
To stack up everything properly you might have to press arrange several times (I didn't have the time to adjust the arrange function).
Added a description to the market.
Leveling/ranking up buildings reduces the item processing time 20% more than before.
Changes applied in between patches:
The world map treasure demon can no longer spawn on small checkpoints.
The rarity of loot slowly increases now depending on the enemy level. This effect is multiplicative with the item rarity stat.
Gloves can now roll the Accuracy stat.
Light and Heavy Armour: Gloves, Pants, Boots and Body Armour can now roll Intelligence.
Monsters above level 50 no longer drop grey items. If they would drop a grey item it is instead converted to diamonds for double the value.
Bugs:
Fixed 2 crashes.
Fixed some localization errors.
Source
Changelog.gg summarizes and formats this update. How we read updates.
