HomeGamesUpdatesPricingMethodology
Steam News13 April 20262mo ago

April 13 Update Notes

Added an auto-battle system (can be used at an average level of 35, available anytime in the second playthrough.

Full notes

Full Legend of Swords II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
addedAdded an auto-battle system (can be used at an average level of 35, available anytime in the second playthrough. Currently, it only attacks monsters and does not use recovery items or skills yet, you can temporarily use the pet's skills instead)
fixedFixed an error in the display of additional attributes
changedReduced MP consumption of the Divine Shield
fixedFixed an error in the display of a prompt

Legend of Swords II changes

addedAdded an auto-battle system (can be used at an average level of 35, available anytime in the second playthrough. Currently, it only attacks monsters and does not use recovery items or skills yet, you can temporarily use the pet's skills instead)
fixedFixed an error in the display of additional attributes
changedReduced MP consumption of the Divine Shield
fixedFixed an error in the display of a prompt
  1. Added an auto-battle system (can be used at an average level of 35, available anytime in the second playthrough. Currently, it only attacks monsters and does not use recovery items or skills yet, you can temporarily use the pet's skills instead)

  2. Fixed an error in the display of additional attributes

  3. Reduced MP consumption of the Divine Shield

  4. Fixed an error in the display of a prompt

Source

Steam News / 13 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.