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Steam News13 October 20232y ago

Update Two

Changes + Updated engine version + Reenabled Steam Achievements + Added Background checks for DLC + Added a new Achievement + Added a new soundtrack to the Lost Forest + Added a new progressive system in greenvale, maki

Full notes

Full Legend of Peks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • Balance
  • Gameplay
  • Fixes
addedChanges + Updated engine version + Reenabled Steam Achievements + Added Background checks for DLC + Added a new Achievement + Added a new soundtrack to the Lost Forest + Added a new progressive system in greenvale, making the centre island accessable by postgame + Changed the old man's dialogue in greenvale to reflect the above change + Changed the dialogue in the swamp area to remove real names (oops) + Changed Shane's dialogue at the grounded fallen temple postgame suggesting future content + The swamp area now fully heals the player after reading "the message" + Updated the swamp so the area can be revisited + Updated the card system to allow future expansion + Added toggle for ATB bars in battle + Added a changelog in the main menu + Added a credits option to the main menu + Added a twitch link to the main menu + Updated Credits
removedRemoved content made for Subratathon that does not apply to public builds - Removed the F12 inspector - Removed the F8 inspector
fixedFixes * Fixed an out of bounds exploit in greenvale * Fixed a bug where peks would become invisible after completing the game * Fixed a crash loop on startup * Fixed a crash when battling pepper for the second time * Fixed a few spelling mistakes * Fixed an error where a treestump was incorrectly labeled as a bucket in the lost forest * Fixed a bug where the grounded fallen temple area was looped incorrectly. * Fixed a bug where the speed increase from the swamp would persist * Fixed a bug where the snow confetti would persist after visiting the swamp * Fixed a bug where the cars in the city would continue through terrain * Fixed a bug where the car crash enjoyer would pass through the tyre bridge

Legend of Peks changes

addedChanges + Updated engine version + Reenabled Steam Achievements + Added Background checks for DLC + Added a new Achievement + Added a new soundtrack to the Lost Forest + Added a new progressive system in greenvale, making the centre island accessable by postgame + Changed the old man's dialogue in greenvale to reflect the above change + Changed the dialogue in the swamp area to remove real names (oops) + Changed Shane's dialogue at the grounded fallen temple postgame suggesting future content + The swamp area now fully heals the player after reading "the message" + Updated the swamp so the area can be revisited + Updated the card system to allow future expansion + Added toggle for ATB bars in battle + Added a changelog in the main menu + Added a credits option to the main menu + Added a twitch link to the main menu + Updated Credits
removedRemoved content made for Subratathon that does not apply to public builds - Removed the F12 inspector - Removed the F8 inspector
fixedFixes * Fixed an out of bounds exploit in greenvale * Fixed a bug where peks would become invisible after completing the game * Fixed a crash loop on startup * Fixed a crash when battling pepper for the second time * Fixed a few spelling mistakes * Fixed an error where a treestump was incorrectly labeled as a bucket in the lost forest * Fixed a bug where the grounded fallen temple area was looped incorrectly. * Fixed a bug where the speed increase from the swamp would persist * Fixed a bug where the snow confetti would persist after visiting the swamp * Fixed a bug where the cars in the city would continue through terrain * Fixed a bug where the car crash enjoyer would pass through the tyre bridge

Changes + Updated engine version + Reenabled Steam Achievements + Added Background checks for DLC + Added a new Achievement + Added a new soundtrack to the Lost Forest + Added a new progressive system in greenvale, making the centre island accessable by postgame + Changed the old man's dialogue in greenvale to reflect the above change + Changed the dialogue in the swamp area to remove real names (oops) + Changed Shane's dialogue at the grounded fallen temple postgame suggesting future content + The swamp area now fully heals the player after reading "the message" + Updated the swamp so the area can be revisited + Updated the card system to allow future expansion + Added toggle for ATB bars in battle + Added a changelog in the main menu + Added a credits option to the main menu + Added a twitch link to the main menu + Updated Credits

- Removed content made for Subratathon that does not apply to public builds - Removed the F12 inspector - Removed the F8 inspector

Fixes * Fixed an out of bounds exploit in greenvale * Fixed a bug where peks would become invisible after completing the game * Fixed a crash loop on startup * Fixed a crash when battling pepper for the second time * Fixed a few spelling mistakes * Fixed an error where a treestump was incorrectly labeled as a bucket in the lost forest * Fixed a bug where the grounded fallen temple area was looped incorrectly. * Fixed a bug where the speed increase from the swamp would persist * Fixed a bug where the snow confetti would persist after visiting the swamp * Fixed a bug where the cars in the city would continue through terrain * Fixed a bug where the car crash enjoyer would pass through the tyre bridge

Source

Steam News / 13 October 2023

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