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Steam News31 May 20261mo ago

Legend of Krigz — Ops Console Update

Agents, this update took longer than expected, but it's a major one, and we wanted to make sure it was done properly.

In this update8

Full notes

Full Legend of Krigz update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions4 changes3 removals
  • Gameplay
  • UI and audio
addedThis is an early release, so some things aren't enabled in this update but will be in the next update. We wanted to give you access to what was currently working to not keep you waiting.
changedAgents & AbilitiesWeapon Names may change in future Updates
addedAgents & AbilitiesTaylor & Jackson is currently disabled but will be enabled in future updates. We are refining their animations
changedDifficultiesDifficulties will be adjusted throughout future patches.
changedAnimationsWeapon Animations
changedHUD UIThe HUD has been updated for better consistency. Ammo count is now clearer. Weapon Icons display next to the ammo. Equipping weapons highlights the border around the ammo and icon.

Legend of Krigz changes

addedThis is an early release, so some things aren't enabled in this update but will be in the next update. We wanted to give you access to what was currently working to not keep you waiting.
changedWeapon Names may change in future Updates
addedTaylor & Jackson is currently disabled but will be enabled in future updates. We are refining their animations
changedDifficulties will be adjusted throughout future patches.
changedWeapon Animations

Agents, this update took longer than expected, but it's a major one, and we wanted to make sure it was done properly.

This is an early release, so some things aren't enabled in this update but will be in the next update. We wanted to give you access to what was currently working to not keep you waiting.

New Content

Agents & Abilities

ROLENAMEPRIMARYSECONDARYABILITY
SurvivalPennyStriker CarbineHardballerHas all other agents abilities but less effective
MedicCraigVX-12 RifleViper SidearmHeals faster and revive downed Agents
StealthJenniferStriker CarbineViper SidearmQuieter and quicker movement
CombatJacksonVX-12 RifleIron RevolverReduced recoil and improved accuracy
EngineerLawrenceRavager MK2HardballerRepairs and crafts at double speed
ScoutTaylorLongshot DMRIron RevolverFaster movement and reduced recoil

*Weapon Names may change in future Updates

*Taylor & Jackson is currently disabled but will be enabled in future updates. We are refining their animations

Difficulties

LEVELINFO
RecruitLowEasier survival experience
OperativeMediumSlightly easier than default
VeteranNormalIntended gameplay experience
ExpertHighMore challenging gameplay
ProfessionalExtremeExtreme challenge for those who are brave enough
ResidentImpossible1 life, 7 days. Coming soon near you in theatres

*Difficulties will be adjusted throughout future patches.

Animations

  • Weapon Animations

  • Healing Animation

  • Stats and Pause Menu Animations

Improvements

HUD UI

  • The HUD has been updated for better consistency.

    • Ammo count is now clearer.

    • Weapon Icons display next to the ammo.

    • Equipping weapons highlights the border around the ammo and icon.

  • Opening Stats now shows a new input.

Settings

  • Main Menu Display Settings have been re-arranged for better accessibility.

  • Sliders have been enlarged for Mouse Sensitivity.

  • Debug has been removed in the Pause Menu for a rework.

    • You can still enable debug in the main menu.

  • Motion Blur is now disabled by default

Krigz AI

  • Experimental Mode has been removed.

Day/Night

  • You can now visibly see shadows move as the day passes.

    • Option to disable this effect can be found in the settings before Deployment.

  • It gets darker progressively.

  • This new system will allow you to change how fast a day passes.

    • This is still experimental. You can choose the speed in the settings before Deployment.

      • Slow, Default, Fast, Faster

Fixes

Minor

  • Fixed an issue where closing the stats menu while walking/sprinting would prevent movement.

  • Fixed an Audio sound playing when selecting difficulty on Single-Player Deployment screen.

Source

Steam News / 31 May 2026

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