What changed
0 fixes0 additions4 changes0 removals
changedWe fixed an issue related to spending money in the shop to purchase the upgrade that increases the chance of finding more money. Previously, the upgrade was applied but the game didn’t save the purchase. This meant the player received the bonus, but the game didn’t record it, preventing the achievement Wealth of the Abyss from being unlocked.
changedBalanced the upgrade for more PowerUps: reduced from 10% to 5%, as it was too strong.
changedBalanced the upgrade for more money: reduced from 10% to 5%, since the effect was overly impactful.
changedBalanced the upgrade for more fallen characters to rescue: reduced from 10% to 5%.
Balanced the upgrade for more PowerUps:10%→5%↓Balanced the upgrade for more PowerUps: decreased, nerfBalanced the upgrade for more money:10%→5%↓Balanced the upgrade for more money: decreased, nerfBalanced the upgrade for more fallen characters to rescue:10%→5%↓Balanced the upgrade for more fallen characters to rescue: decreased, nerfLegacy Of Evil changes
changedWe fixed an issue related to spending money in the shop to purchase the upgrade that increases the chance of finding more money. Previously, the upgrade was applied but the game didn’t save the purchase. This meant the player received the bonus, but the game didn’t record it, preventing the achievement Wealth of the Abyss from being unlocked.
changedBalanced the upgrade for more PowerUps: reduced from 10% to 5%, as it was too strong.
changedBalanced the upgrade for more money: reduced from 10% to 5%, since the effect was overly impactful.
changedBalanced the upgrade for more fallen characters to rescue: reduced from 10% to 5%.
We fixed an issue related to spending money in the shop to purchase the upgrade that increases the chance of finding more money. Previously, the upgrade was applied but the game didn’t save the purchase. This meant the player received the bonus, but the game didn’t record it, preventing the achievement Wealth of the Abyss from being unlocked.
Other adjustments made in the game:
Balanced the upgrade for more PowerUps: reduced from 10% to 5%, as it was too strong.
Balanced the upgrade for more money: reduced from 10% to 5%, since the effect was overly impactful.
Balanced the upgrade for more fallen characters to rescue: reduced from 10% to 5%.