Full notes
Full Left Alone: Rebirth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- UI and audio
Welcome to the very first Devlog for Left Alone: Rebirth! Thanks for taking the time to come and read, follow along with the development! Be sure to check out:
The new environment trailer here - VolumetricGames on Twitter - Wishlist the game on Steam!
Why did we decide to create this game?
We built the original game on a very old version of Unity 4 (Pre-2010) and felt that there was so much of our creative vision left to make something that everyone could enjoy. Left Alone: Rebirth is built from the ground up with our vision of AAA quality environments, a grand scale, more locations, puzzles, features and so much more!
What have we been working on?
Development on a brand new zone began at the end of last year and has been wrapped up this week, which includes students cabins and large camp grounds, Max's pond, electrical power station (Which will power the school and surrounding areas). The School and it's grounds are what we are currently building and we hope to show you that in the next devlog.
Student Huts
Abandoned Workshop
The Frozen River and avalanche areas have also been constructed to add extra traversal elements to the game, you will need to find your way across such areas.
Avalanche Area
We have been spending a long time decorating the winter environment with areas you can see in the gifs and images, great attention has been taken to ensure all areas look and transition between each other.
Walking through the Ice River
Walking across the School bridge
Snowy Path
What about the sounds of Left Alone: Rebirth
We have been working with a talented composer in Tyler Cline on some new soundtracks which will feature throughout the game to add a sense of immersion. This is an example of one of the pieces of music you will hear in the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
