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Steam News22 August 20232y ago

Update - Left 4 Dead 2

An update has been released for Left 4 Dead 2. - Fixed several exploits reported via HackerOne. - Fixed controller navigation in some menus.

Full notes

Full Left 4 Dead 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions5 changes0 removals
  • Performance
  • Maps
  • Security
  • Server
fixedFixed several exploits reported via HackerOne. - Fixed controller navigation in some menus. - Fixed not being able to open the train door in Crash Course when playing the Tank Run Mutation. - Only the original attacker gets credited for damage caused by exploding props. - Restored the knife's original horizontal swing trajectory. - Fixed incorrect instructor lesson bindings for the Tank. - Fixed LDR skybox rendering on low shader settings.
addedNew response criteria: - "TankActive"- 0 means no Tank aggro, 1 means Tank is aggro. - "Chapter" - 0 is first map of mission.
addedNew Script Functions: - "AreAllSurvivorsInBattlefield" - Returns true if all Survivors are in the battlefield - "GetClosestCharacterWhoIsIT" - Returns the closest character who is IT - "GetClosestSurvivor" - Returns the closest Survivor to the passed origin - "GetHighestFlowSurvivor" - Returns the Survivor with the highest flow - "GetLowestFlowSurvivor" - Returns the Survivor with the lowest flow - "GetRandomSurvivor" - Returns a random Survivor
changedMaps and Mutations:
changedDead Center Map 1: - Restored window clip-hang bugs that were patched with TLS to re-allow access to the rooftop in Coop mode. - Versus: Tank will now only spawn after Survivors have exited the elevator, and no later than leaving the kitchen. Map 3: - Blocked a stuck spot at vending machine alternative path.
fixedDark Carnival Map 1: - Patched a rarer stuck spot at the swamp's cargo container. - Patched an elaborate SI out of bounds exploit. Map 5: - Addressed some issues with "THE MAIN ATTRACTION" Achievement by adding more triggers so it no longer fails if any Survivor disconnects or goes idle while on stage.

An update has been released for Left 4 Dead 2.

- Fixed several exploits reported via HackerOne. - Fixed controller navigation in some menus. - Fixed not being able to open the train door in Crash Course when playing the Tank Run Mutation. - Only the original attacker gets credited for damage caused by exploding props. - Restored the knife's original horizontal swing trajectory. - Fixed incorrect instructor lesson bindings for the Tank. - Fixed LDR skybox rendering on low shader settings.

New response criteria: - "TankActive"- 0 means no Tank aggro, 1 means Tank is aggro. - "Chapter" - 0 is first map of mission.

New Script Functions: - "AreAllSurvivorsInBattlefield" - Returns true if all Survivors are in the battlefield - "GetClosestCharacterWhoIsIT" - Returns the closest character who is IT - "GetClosestSurvivor" - Returns the closest Survivor to the passed origin - "GetHighestFlowSurvivor" - Returns the Survivor with the highest flow - "GetLowestFlowSurvivor" - Returns the Survivor with the lowest flow - "GetRandomSurvivor" - Returns a random Survivor

Maps and Mutations:

Dead Center Map 1

- Restored window clip-hang bugs that were patched with TLS to re-allow access to the rooftop in Coop mode. - Versus: Tank will now only spawn after Survivors have exited the elevator, and no later than leaving the kitchen.

Map 3

- Blocked a stuck spot at vending machine alternative path.

Dark Carnival Map 1

- Patched a rarer stuck spot at the swamp's cargo container. - Patched an elaborate SI out of bounds exploit.

Map 5

- Addressed some issues with "THE MAIN ATTRACTION" Achievement by adding more triggers so it no longer fails if any Survivor disconnects or goes idle while on stage.

Swamp Fever Map 1

- Patched janky ladder near the ferry event. - By popular community request the TLS Swamp gator is now canonically named Fred.

Map 2

- Blocked a stuck spot behind some rocks at the start near the parachutist. - Blocked a stuck spot on a cypress knee near the parachutist area dock.

Map 3

- Blocked stuck spots at two sets of cypress knees around the event start area. - Versus: Blocked a stuck spot for SI behind a bush to the left of the first bridge upon entering the water. - Versus: Blocked a stuck spot for SI in the bush near the lantern/event start. - Versus: Improve SI clipping of first ladder outside saferoom to allow drop through a large gap. - Versus: Moved a TLS Infected ladder out of the Survivor's way at the start.

Map 4

- Versus: Blocked a stuck spot for SI behind a bush in the back of the enclosed hedge area.

Hard Rain Map 2: - Restored a shortcut that was patched with TLS; instead fixed the soft-lock where Survivors cannot progress if one player skipped the elevator.

The Parish Map 2

- Eliminate a stuck spot that a previous ladder patch created.

Map 3

- Versus: New ladder in far corner of manhole drop area to fix stuck .

Map 4

- Versus: Reduced a jet strike trigger after the balcony drop that previously dealt 25 damage per touch (75 total) to Survivors, down to only 2 damage per touch to behave like the other triggers.

The Passing Map 1

- Blocked a stuck spot in a corner behind a floodlight in the top floor after the alarm cars.

Map 2

- Fixed collision issue with clips on the stairs by the saferoom that caused noticeable teleporting when not on a local server.

The Sacrifice Map 2: - Versus: Delete func

Source

Steam News / 22 August 2023

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