Full notes
Full Left 4 Dead 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
An update has been released for Left 4 Dead 2.
Script: - Global: "LocalTime" Fills out a table with the local time - Player: "IsSuppressingFallingDamage" returns true if falling damage is currently suppressed for the player - Run optional script "response_testbed_addon.nut" for all active addons - Don't report addon file collisions for "sound.cache" Other: - Fixed talker typos - Minor fixes to RocketDude and Taaaank! Mutations - Enabled game stats reporting for DLC content - Removed a legacy vpk loading path that allowed malformed vpks to crash the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
