Full notes
Full Left 4 Dead 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Server
- Fixes
- Workshop
- Performance
This update also include an update to the L4D2 Authoring Tools
- Added the Extended Mutation System - Included demo EMS modes Holdout, Dash, L4D1 - Added support for Linux
- Server operators can now specify whether or not custom content is allowed when playing on their servers. This can be set on a per game mode basis – see cfg/addonconfig.cfg for details.
- Fixed yellow screen corruption that occurs on AMD Radeon HD 6000 Series hardware. - Updated database to include video cards from the Steam survey through April 2013.
Add-ons - If a found game is using a Mutation add-on from the workshop, the "Download Add-on" button will open the workshop page - Adjusted add-on sorting when loading the main menu so Mutation add-ons can override UI elements. - Reworked add-on management to improve stability and properly support custom mutations. - Fixed the download progress panel sometimes not updating because it was referencing a different file than the one currently downloading. - Added a drop-down menu to the add-on screen to filter by tags. - Fixed occasional focus problem when clicking on the Addons list panel. - Allow keyboard scrolling of the Addons list panel.
Publishing Tools - Fixed published file browser not updating after publishing new content. - Fixed published file browser showing only the first fifty items of a users workshop. - Fixed upload tool throwing an error when replacing an existing file, if the file size was greater than the available space in the cloud. - Fixed upload tool sometimes showing an error dialog for files that had been deleted from workshop.
Source
Changelog.gg summarizes and formats this update. How we read updates.
