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Steam News15 June 201214y ago

June 15th Update - Nightmare, What do Zombies think?

Nightmare You’ll never see them coming This Survival Mutation was inspired by Karma Jockey. There are commons, plenty of beefed up Specials, no glows, and lots and lots of fog.

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Full Left 4 Dead 2 update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedNightmare You’ll never see them coming This Survival Mutation was inspired by Karma Jockey. There are commons, plenty of beefed up Specials, no glows, and lots and lots of fog. If you like to be scared by things that jump out at you from the night, this one is for you. What do Zombies Think? While cleaning/moving our offices around (all our desks at Valve are on wheels so we can have desk races), we discovered this old, long ago used Zombie decision making tree. It was created before our session with Mike Patton to record the common zombie sounds. While it is near indecipherable gibberish thanks to bad penmanship, it shows not at an AI level how a zombie behaves but all the speech opportunities and transitions. Our favorite is the top. Lay Down? Nope. Want to vomit? Sure.

Nightmare You’ll never see them coming This Survival Mutation was inspired by Karma Jockey. There are commons, plenty of beefed up Specials, no glows, and lots and lots of fog. If you like to be scared by things that jump out at you from the night, this one is for you. What do Zombies Think? While cleaning/moving our offices around (all our desks at Valve are on wheels so we can have desk races), we discovered this old, long ago used Zombie decision making tree. It was created before our session with Mike Patton to record the common zombie sounds. While it is near indecipherable gibberish thanks to bad penmanship, it shows not at an AI level how a zombie behaves but all the speech opportunities and transitions. Our favorite is the top. Lay Down? Nope. Want to vomit? Sure.

Source

Steam News / 15 June 2012

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