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Steam News20 January 201214y ago

Left 4 Dead 2 Update Released

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: - Item density pass. - Minor visual bugs fixed across all maps.

Full notes

Full Left 4 Dead 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions0 changes1 removal
  • Maps
  • Fixes
  • Security
fixedItem density pass. - Minor visual bugs fixed across all maps.
fixedDeath Toll 1: - Fixed a case where several rock props were intruding through a wall near the safe room.
fixedDeath Toll 2: - Fixed an case where survivors could jump into infected-only areas using an electrical box in the bridge holdout room.
removedDeath Toll 3: - Removed an exploit where players could jump from the wheel pedestal of a flatcar onto a train car to skip the balcony area and exit the train yard. - Altered the PZ spawn area near the train yard exit. Instead of a tanker and a pile of gravel, it is now an overturned truck and van. - Church guy zombie returns!
fixedDeath Toll 4: - Blocked survivors jumping onto the left bus from the fence near the start, which allowed players to skip the beginning of the map. - Fixed pipe hanging in the middle of a room during end-level onslaught. - Removed the mounted gun, as this was causing players to try to outlast an infinite horde. - Added tooltip to prompt players to fight to the safe room when the onslaught begins. - Fixed a case where survivors could climb an electrical box prop into infected-only areas during the onslaught. - Fixed end-level trigger size exploit, which allowed players to stall the end of the map trigger by standing on top of a water-cooler.

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Item density pass. - Minor visual bugs fixed across all maps.

Death Toll 1: - Fixed a case where several rock props were intruding through a wall near the safe room.

Death Toll 2: - Fixed an case where survivors could jump into infected-only areas using an electrical box in the bridge holdout room.

Death Toll 3: - Removed an exploit where players could jump from the wheel pedestal of a flatcar onto a train car to skip the balcony area and exit the train yard. - Altered the PZ spawn area near the train yard exit. Instead of a tanker and a pile of gravel, it is now an overturned truck and van. - Church guy zombie returns!

Death Toll 4: - Blocked survivors jumping onto the left bus from the fence near the start, which allowed players to skip the beginning of the map. - Fixed pipe hanging in the middle of a room during end-level onslaught. - Removed the mounted gun, as this was causing players to try to outlast an infinite horde. - Added tooltip to prompt players to fight to the safe room when the onslaught begins. - Fixed a case where survivors could climb an electrical box prop into infected-only areas during the onslaught. - Fixed end-level trigger size exploit, which allowed players to stall the end of the map trigger by standing on top of a water-cooler.

Death Toll 5: - Swapped out the L4D2 mounted gun for the L4D1 mini-gun.

Source

Steam News / 20 January 2012

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