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Steam News19 November 201015y ago

Left 4 Dead 2 Update Released

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Encore Mutation: Gib Fest!

Full notes

Full Left 4 Dead 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Server
removedRemoved Special Infected spawn music in competitive modes.
addedAdded a glow outline to the witch, visible only to the infected team.
addedAdded cvar “director_allow_infected_bots” for confogl and other configs.
changedSurvivor health glow changes: Adjusted glow color transitions to match movement speed transitions. Use combined regular and temp health when calculating glow color. Glow pulses slightly when the Survivor is on temp health.
changedRealism Versus Cut Special Infected spawn times by half in Realism Versus.
fixedFixed limping Survivors moving slightly faster in water.

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Encore Mutation: Gib Fest!

The following changes are for the PC and will be available for the XBOX 360 in a future update.

Competitive Modes

  • Removed Special Infected spawn music in competitive modes.

  • Added a glow outline to the witch, visible only to the infected team.

  • Added cvar “director_allow_infected_bots” for confogl and other configs.

  • Survivor health glow changes:

    • Adjusted glow color transitions to match movement speed transitions.

    • Use combined regular and temp health when calculating glow color.

    • Glow pulses slightly when the Survivor is on temp health.

  • Realism Versus

    • Cut Special Infected spawn times by half in Realism Versus.

All

  • Fixed limping Survivors moving slightly faster in water.

  • Fixed voice recording intermittently stopping on Mac OS X

  • Client-side plugins

    • Clients must run with –insecure to load unsigned plugins.

    • Insecure clients cannot connect to secure servers.

    • Servers can opt to allow insecure clients by running with –insecure.

    • Secure clients can connect to both secure and insecure servers.

Source

Steam News / 19 November 2010

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