Full notes
Full 武道传说 League of Fighters update
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What changed
- Maps
- Balance
- UI and audio
- Gameplay
- Fixes
武道传说 League of Fighters changes
In response to players' feedback that the game is too difficult in the first stages, the game has made the following adjustments.
Greatly reduce the probability of encountering enemies on the map.
Reduce the enemy's health.
Enhance the protagonist's skills, and learn some skills in advance.
Adjust the camera, now the camera can be zoomed in and out for situations where global observation is required. (Mouse wheel zoom, middle button reset. Keyboard T, G, zoom, P, reset. Controller RB + LB/LR, zoom, R3 reset.)
Reduce the duration and damage of DEBUFFs such as poison and fire.
Reduce the duration of abnormal status on maps.
Weakened the strength of enemy skills "Dark Circles" and "Shock Device".
Increased the experience multiplier after the battle.
Increased the time for the fast countdown in the training cave.
Bug fixes Fixed the plot bug in the town at the foot of the mountain.
Source
Changelog.gg summarizes and formats this update. How we read updates.
