Full notes
Full Leaf Town update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, I'm Ye Yu, the developer of Leaf Town.
What changed
- Gameplay
- Store
- Maps
Leaf Town changes
After a long period of polishing and testing, Leaf Town is officially launching today! This is a farm management game with roguelike elements. From the initial prototype to today’s full release, I want to sincerely thank every player who supported the game, joined the playtest, or added it to their wishlist.
The game is now available for purchase, with a 15% launch discount during the first week. If you enjoy simulation, strategic placement, and planning your builds carefully—this game is made for you!
Key Features
100+ plot effects to explore—place strategically to earn more coins and bonuses
Nearly 100 tools with unique mechanics to build your own playstyle
8 uniquely designed maps, each with its own rules and environmental challenges
Fast-paced gameplay—finish a full run in just around 20 minutes
The development of Leaf Town has taken over a year from concept to completion. I'm thrilled to finally share it with you, and deeply grateful for all the feedback, suggestions, and encouragement along the way.
If you encounter any issues while playing, or if you'd like to share your thoughts and ideas, feel free to join our Discord community: https://discord.gg/nkUhAWenrf
Thank you again for your support. I hope Leaf Town brings you a relaxing and rewarding farming experience!
— Ye Yu
Source
Changelog.gg summarizes and formats this update. How we read updates.
