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Steam News10 February 20264mo ago

V1.2.3 - Update 2, Patch 3 - 10th February

Headlines - Content Updated Hypercar Tyres Game Updates Co-op Fixed a free pit stop exploit by handover and then reassigning to yourself Engine & Tech Fixed a rare server crash Fixed an intermittent hang when server cha

In this update4

Full notes

Full Le Mans Ultimate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

34 fixes5 additions17 changes0 removals
  • Gameplay
  • Security
  • Performance
  • Server
  • Fixes
  • Balance
changedHeadlines - ContentUpdated Hypercar Tyres
fixedGame UpdatesFixed a free pit stop exploit by handover and then reassigning to yourself
fixedGame UpdatesFixed a rare server crash
fixedGame UpdatesFixed an intermittent hang when server changes sessions from qualifying to race
changedGame UpdatesGameplay
fixedGame UpdatesFixed being teleported to the pits at Race Start will show you in first for a full lap

Le Mans Ultimate changes

changedUpdated Hypercar Tyres
fixedFixed a free pit stop exploit by handover and then reassigning to yourself
fixedFixed a rare server crash
fixedFixed an intermittent hang when server changes sessions from qualifying to race
changedGameplay

Headlines - Content

  • Updated Hypercar Tyres

Game Updates

Co-op

  • Fixed a free pit stop exploit by handover and then reassigning to yourself

Engine & Tech

  • Fixed a rare server crash

  • Fixed an intermittent hang when server changes sessions from qualifying to race

Gameplay

  • Fixed being teleported to the pits at Race Start will show you in first for a full lap

  • Fixed unserved stop go penalties in qualifying resulting in a 0 second pitstop during the race

Limited Tyre Rules

  • Fixed pit menu current tyre change selection not updating after becoming invalid due to a change in tyre allocation usage

  • Improved game logic around replacement of tyres when picking up damage

  • Prevented damaged and detached tyres from being reusable

Physics

  • Improved auto blip model which to correct excessive rear locking, especially on LMDh cars

RaceControl

  • Fixed missing message when there are no weekly/special events scheduled

Race Starts

  • Fixed AI spacing out very unevenly during fast rolling starts

  • Fixed circumstances of jump starts receiving no penalty

  • Fixed exploit allowing burnout/speeding up and slowing down penalization

Replay

  • Fixed a crash when loading a replay from the burger menu whilst in the Co-Op screen.

  • Fixed being unable to change HUD options in Instant Replay mode

  • Fixed lap count showing as 0

Telemetry

  • Fixed last 10 seconds of telemetry not saving to file

Track Limits

  • Fixed illegal pass monitoring not removing cars in the pit lane correctly

  • Fixed track limits strictness occasionally changing after a pit stop

  • Updated track limits to penalize time gain after rejoining track more harshly

User Interface

  • Fixed layout formatting in race results

  • Fixed SR label styling issues in daily race cards

Track Updates

Sebring

  • Fixed Pit Entry Track Limits on full circuit layout

Bahrain

  • Fixed missing collisions on the armco at the end of the pit wall

Silverstone

  • Added Goodyear arches in fanzone & near BRDC

  • Added rally handling center

  • Fixed leaving the last pit box before pit exit giving the user a track limits violation.

Paul Ricard

  • Added reinforcement secondary barriers behind armco in various locations

  • Added various minor props around circuit

  • Fixed some curbs being noticeably darker than others

  • Fixed various minor gaps in terrain

  • Increased grip by 2% on curbs

  • Optimized run off road mesh topology

  • Tweaked bollards materials and positioning

  • Various asset material tweaks

Car Updates

  • Adjusted Hypercar brake heating parameters

  • Adjusted Hypercar traction control maps to better suit updated tyres

  • FFB equalisation pass on Hypercars

  • Fixed electric motor power output inconsistencies

  • Fixed Hypercar soft tyres showing as extremely shiny when travelling at faster than 24kph

  • Hypercar Damage Tweaks. Stronger Rear Wing, stronger suspension, weaker engine.

  • Initial version of new Hypercar BOP for updated tyres

  • Minor GT3 Bop Review

  • Reviewed track limits target lap times on all cars

Peugeot 9X8 LMH

  • Adjusted naming of aero component from 'front diffuser' to 'front wing'

Cadillac V-Series.R LMDh

  • Adjusted Cadillac vertical seat movement limits

  • Fixed rims being see through on lowest LOD

Oreca 07 LMP2

  • AI performance correlation tweaks (primarily Spa)

  • Corrected rims being see through on lower LODs

BMW M4 LMGT3

  • Re-built interior LODs to improve quality

Porsche 911 LMGT3 R

  • Fixed object poking through rear of body

Chevrolet Corvette Z06 LMGT3.R

  • Fixed grill disappearing when car was far from camera

Alpine A424 LMDh

  • Update Alpine HUD for 2025

Lamborghini SC63 LMDh

  • Corrected SC63 template

Peugeot 9X8 LMH (w/Wing)

  • Corrected issue with top edge of inside windshield

McLaren 720S LMGT3 Evo

  • Fixed missing tow strap on highest LOD

Aston Martin Vantage AMR LMGT3

  • Corrected UV issue on main body LODs

Aston Martin Valkyrie LMH

  • Adjusted naming of aero component from 'front diffuser' to 'front wing'

  • Adjustments to aerodynamics, spring rates and skid block

Ligier JS P325 LMP3

  • Corrected rear wing damage settings

Source

Steam News / 10 February 2026

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