Update log
Full Lazy Train Game update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Workshop
- Events
- Compatibility
The day Lazy Train Game released has finally arrived!
(Here are some updates since our last post.)
Finished off the final two scenarios!
Living Room:
Future Platform:
Reworked Tracks Panel
The tracks panel is now tabbed and searchable. Prior to this the tracks panel had a dropdown at the top, but it was very confusing and many players didn't even know that it had filters and a favorites menu with their hotkeys.
Reworked Track Placement and Purchasing
Also notice there is no buy button, nor use button. You just click on the widget to initiate placing them and the tracks are now purchased as they are placed! This solves a very annoying problem where you might buy a very expensive track, only to find out it was the wrong one.
Steam Workshop is now Available!
You can both play and create custom scenarios in the Steam Workshop. The initial two are a snowy version of the canyon scenario and the second is the original demo scenario. Check out the Guides section for how to create your own scenarios!
Added Steam Achievements!
There are currently 25 achievements that are unlockable in the game. I hope you find them to give some extra challenge and reward from the game.
Added Steam Cloud Support
Not much else to say here...
Added Experimental/Beta Language Support
Added support for German, Spanish, and Russian. However, these are not officially supported yet and are there for your convenience. If you speak any of these languages and notice any issues, please make a post in Steam Discussions Developer Feedback.
Special Thanks
Special thanks to BubletsGaming for all of his help, feedback, and YouTube videos! Check him out on YouTube here.
Also, special thanks to trainsimulatordriver for helping with some suggestions that helped polish up the save system. Check him out on YouTube here.
Enjoy the release!
Nathan
Source
