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Steam News19 July 20187y ago

Rebel Story demo (and full game) adjustments

Hey everyone! Just wanted to say thanks for your feedback with the demo so far. We've taken some of them into account and added them to the game: - Weapon Disappear in 15 seconds if you don't collect them - Char Selecti

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Full Lazy Galaxy: Rebel Story update

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Repeated intro

Hey everyone! Just wanted to say thanks for your feedback with the demo so far. We've taken some of them into account and added them to the game: - Weapon Disappear in 15 seconds if you don't collect them - Char Selection Screen - Mouse cursor should appear in the main menu after ragequitting - 'Snake' in Bonuses -> 'Gustav' - Longer Invincibility after taking damage on easy mode - Removed extra sounds from explosions when your ships are damages - Reduced the health of second boss by ~25% - Gameplay settings are closed / saved properly now - Diagonal movement optimized: ship moves at the same speed diagonally as vertically / horizontally (was faster before) - Fixed tutorial dialogs / texts - Sound effect / visual particles added when energy bar recharges - If death animations are disabled, allies won't say anything on death - Post-boss upgrades display text all the time - increased firing speed from second ship - removed shinyness from the mines (no more confusing with pickups, hopefully) Your suggestions really help, so keep em coming! Yours, Vladimir

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedHey everyone! Just wanted to say thanks for your feedback with the demo so far. We've taken some of them into account and added them to the game: - Weapon Disappear in 15 seconds if you don't collect them - Char Selection Screen - Mouse cursor should appear in the main menu after ragequitting - 'Snake' in Bonuses -> 'Gustav' - Longer Invincibility after taking damage on easy mode - Removed extra sounds from explosions when your ships are damages - Reduced the health of second boss by ~25% - Gameplay settings are closed / saved properly now - Diagonal movement optimized: ship moves at the same speed diagonally as vertically / horizontally (was faster before) - Fixed tutorial dialogs / texts - Sound effect / visual particles added when energy bar recharges - If death animations are disabled, allies won't say anything on death - Post-boss upgrades display text all the time - increased firing speed from second ship - removed shinyness from the mines (no more confusing with pickups, hopefully) Your suggestions really help, so keep em coming! Yours, Vladimir

Lazy Galaxy: Rebel Story changes

fixedHey everyone! Just wanted to say thanks for your feedback with the demo so far. We've taken some of them into account and added them to the game: - Weapon Disappear in 15 seconds if you don't collect them - Char Selection Screen - Mouse cursor should appear in the main menu after ragequitting - 'Snake' in Bonuses -> 'Gustav' - Longer Invincibility after taking damage on easy mode - Removed extra sounds from explosions when your ships are damages - Reduced the health of second boss by ~25% - Gameplay settings are closed / saved properly now - Diagonal movement optimized: ship moves at the same speed diagonally as vertically / horizontally (was faster before) - Fixed tutorial dialogs / texts - Sound effect / visual particles added when energy bar recharges - If death animations are disabled, allies won't say anything on death - Post-boss upgrades display text all the time - increased firing speed from second ship - removed shinyness from the mines (no more confusing with pickups, hopefully) Your suggestions really help, so keep em coming! Yours, Vladimir

Source

Steam News / 19 July 2018

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