Full notes
Full Lazerbait update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Oculus Touch Support
Lazerbait now has some basic Oculus Touch support. All of the controls map over pretty smoothly, and controller UI attachments are generally in the right place now.
Explosion Colors
When upgrading to the latest version of Unity, some of the shaders I used in the ship explosion particle effect got broken. However, it gave explosions a cool cartoony effect. So I took it one step further and made explosions have colors based on the player color of the exploding ship. Hope you like them!
Bug Fix
There was an unfortunate bug in the first version of the game which caused the leaderboards to get a bit corrupted by giving people points for beating AI occasionally when they didn't actually beat the AI. This has been fixed going forward and I apologize for the minor corruption in the leaderboards. Special thanks for everyone who has played Lazerbait. I don't make any money from this game and I intend to keep it that way. However, I do love getting reviews and feedback. So if you feel like supporting Lazerbait, please feel free to leave a review! :-)
Source
Changelog.gg summarizes and formats this update. How we read updates.
