Full notes
Full Late Night Fears update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Gameplay
- Balance
- Fixes
Late Night Fears changes
It took longer then expected - im very sorry about that.
Since Late Night Fears is participating at Next Fest, the updates for the demo take more time.
Lets go directly to the Patch Notes
Main Menu (Important)
Added a Feedback/Bug Report button- where you can fill a google form - this would help alot if you encounter problems, or have ideas for more!
The Infected Store Local-Coop has been enabled.
The Infected Store (Solo)
Added the Daynight Cycle (Daylight is available while the Store is closed)
The Night arrives when you open the store
Added 4 new Customers
Fixed a bug, preventing the stamina to fill up while filling the shelfs with grocerys
Fixed a bug, where the player could close the shop while the last customer is still there
The Infected Store (Local-CoOp)
The Experience has been added
2 Unique characters for Player 1 and Player 2
New UI Images with a better resolution for Controller Keys
The Sensitivity for Player 2 is at the Pause Menu
Grandpa's Food Window
Finally fixed the invisible Salad Bug
The Updates will continue for the demo, through the development period. But i have to focus more on the Release Version, since the next fest is starting next month-
means the Game releases soon!
Have a nice day! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
