In this update2
Full notes
Full Late For Work update
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Repeated intro
Hello friends, We've just pushed out a super massive content update just in time for Christmas. OK, we may be exaggerating...a lot. Let's start again.
What changed
- UI and audio
- Gameplay
- Maps
Late For Work changes
We just pushed out a small patch fixing a few bugs that appeared with the last update. It should clean up and fix a few issues regarding the Christmas mode (which you should definitely check out). We've also improved the collision shapes on a number of our new buildings and fixed a bug with some annoying repetitive sounds when you play Hide n Seek. Below you can find the full list of changes we made. We hope you enjoy Late For Work with your friends and families over the holidays!
Changelog - Build 580
Improvements
Improved physics on multi story buildings
Improved collision on buildings
Added some missing Christmas trees and presents to all maps
Fixed/implemented the flying billboard scoreboard in the Hill map (bodyguard mode)
Added additional ammunition power ups to the mountain map
Fixes
You could join the bodyguard game mode even if there were no players available
No longer play the “you found an item” tune every time you restarted the Hide & Seek game mode
Gorilla player didn’t actually lose after eating an innocent human in the Bodyguard game mode
The snow from our Christmas update is no longer pink
Fixed some spawns for the tanks on the mountain map, no more tanks getting stuck in barns
Hide the debug menu, oops
Source
Changelog.gg summarizes and formats this update. How we read updates.
