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Steam News14 April 20242y ago

1.1.2 Update. UI & Sounds & Effects

Focus of this update to make game easier and more comfortable for all players. Sound perspective Added full sound coverage to UI of all game, including Main menu, Victory, Death of player, Upgrades, and a lot more - Add

In this update5

Full notes

Full LastRo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes0 removals
  • UI and audio
  • Gameplay
  • Store
  • Balance
addedSound perspectiveAdded full sound coverage to UI of all game, including Main menu, Victory, Death of player, Upgrades, and a lot more - Added sounds when picking cards / upgrades - Sound when player takes damage slightly reworked - Added soundtrack to Main Menu and Victory - All soundtrack was changed to NO-Copyright songs to avoid further issues
changedNew players perspectiveThere's was a lot of missing feedback from the game like: - lack of progression feeling - Ammo and Weapon problems.
addedNew players perspectiveSo i decided to add some new features like: - Error inciating type of ammo you lack to shoot from that weapon and how to change weapon to another
changedNew players perspectiveEach weapon you buy will be automatically picked up - Upgrade button onDeath and after Victory which indicates you can spend essence which you just earned
changedNew players perspectiveRework of Victory Scene, it will give more feeling of progress and achivement of beating the game - Weapon shop will ALWAYS sell weapons untill you bought any 2, but prices still increasing with level
addedFeedback's perspectiveAdded screenshake to some events: player dies, player Defeats a boss - Effect of vignette when player at low health
Chaser HP7002000SChaser HP increased, buffChaser HP 700 -> 2000 Shields of Chaser HP4001000SChaser HP 700 -> 2000 Shields of Chaser HP increased, buffChaser HP 700 -> 2000 Shields of Chaser HP 400 -> 1000 Sniper HP7001800SChaser HP 700 -> 2000 Shields of Chaser HP 400 -> 1000 Sniper HP increased, buff

LastRo changes

addedAdded full sound coverage to UI of all game, including Main menu, Victory, Death of player, Upgrades, and a lot more - Added sounds when picking cards / upgrades - Sound when player takes damage slightly reworked - Added soundtrack to Main Menu and Victory - All soundtrack was changed to NO-Copyright songs to avoid further issues
changedThere's was a lot of missing feedback from the game like: - lack of progression feeling - Ammo and Weapon problems.
addedSo i decided to add some new features like: - Error inciating type of ammo you lack to shoot from that weapon and how to change weapon to another
changedEach weapon you buy will be automatically picked up - Upgrade button onDeath and after Victory which indicates you can spend essence which you just earned
changedRework of Victory Scene, it will give more feeling of progress and achivement of beating the game - Weapon shop will ALWAYS sell weapons untill you bought any 2, but prices still increasing with level

Focus of this update to make game easier and more comfortable for all players.

Sound perspective

  • Added full sound coverage to UI of all game, including Main menu, Victory, Death of player, Upgrades, and a lot more - Added sounds when picking cards / upgrades - Sound when player takes damage slightly reworked - Added soundtrack to Main Menu and Victory - All soundtrack was changed to NO-Copyright songs to avoid further issues

New players perspective

There's was a lot of missing feedback from the game like:

  • lack of progression feeling
  • Ammo and Weapon problems.

So i decided to add some new features like: - Error inciating type of ammo you lack to shoot from that weapon and how to change weapon to another

  • Each weapon you buy will be automatically picked up - Upgrade button onDeath and after Victory which indicates you can spend essence which you just earned

  • Rework of Victory Scene, it will give more feeling of progress and achivement of beating the game - Weapon shop will ALWAYS sell weapons untill you bought any 2, but prices still increasing with level

Feedback's perspective

  • Added screenshake to some events: player dies, player Defeats a boss - Effect of vignette when player at low health

  • Player Death new effect/UI and more remarkable - Added conveyor of enemies to some scenes, which changes with each difficulty you beat

Balance & minor features

  • Speed of spending essence was changed: the more you press the faster it goes - Big improvement to LaserSniper gun, now its just obliterates enemies

-slightly decreased ammo per pack of lightning - Big upgrade of final boss, especially boosted versions

Chaser HP 700 -> 2000 Shields of Chaser HP 400 -> 1000 Sniper HP 700 -> 1800 Sniper now shoots 2 times in a burst mode

Source

Steam News / 14 April 2024

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