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Steam News28 June 20215y ago

July starts with new light and dark levels

During the last weeks, we prepared new Pixelarts for LAST SOUL. Now, that summer is on its way, we're setting all the content on different types of scenes while playing with light and color.

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addedDuring the last weeks, we prepared new Pixelarts for LAST SOUL. Now, that summer is on its way, we're setting all the content on different types of scenes while playing with light and color.
addedOur most important goal related to Pixelart is to avoid using Tiles as much a possible. We wish scenarios changing with every level and that you feel you are in a different place when you start a new one. Achieving this goal is not an easy trick, but we understand their implications in terms of the gamer's experience and we accepted the challenge.
addedGet connected to our social media to keep you updated on recent changes. As always, we want to listen to your suggestions to improve the game to the highest level. Starting in July this year, we'll be full speed creating new content for our game that you'll enjoy. Also, we're preparing these levels to be presented on new events and demos of the game that you'll enjoy.

Last Soul changes

addedDuring the last weeks, we prepared new Pixelarts for LAST SOUL. Now, that summer is on its way, we're setting all the content on different types of scenes while playing with light and color.
addedOur most important goal related to Pixelart is to avoid using Tiles as much a possible. We wish scenarios changing with every level and that you feel you are in a different place when you start a new one. Achieving this goal is not an easy trick, but we understand their implications in terms of the gamer's experience and we accepted the challenge.
addedGet connected to our social media to keep you updated on recent changes. As always, we want to listen to your suggestions to improve the game to the highest level. Starting in July this year, we'll be full speed creating new content for our game that you'll enjoy. Also, we're preparing these levels to be presented on new events and demos of the game that you'll enjoy.

During the last weeks, we prepared new Pixelarts for LAST SOUL. Now, that summer is on its way, we're setting all the content on different types of scenes while playing with light and color.

The story of LAST SOUL is about a perfect place for humans. So we want to present that image in the world that we're creating. But at the same time, we also want to play with light and dark scenes to make your experience as rich as possible.

We're exchanging comments and ideas with LAST SOUL fans using our social media (Twitter and Discord). According to the trending preference, they'd like to play on different types of scenes with different types of light. So, you'll get that, guys!

Our most important goal related to Pixelart is to avoid using Tiles as much a possible. We wish scenarios changing with every level and that you feel you are in a different place when you start a new one. Achieving this goal is not an easy trick, but we understand their implications in terms of the gamer's experience and we accepted the challenge.

Get connected to our social media to keep you updated on recent changes. As always, we want to listen to your suggestions to improve the game to the highest level. Starting in July this year, we'll be full speed creating new content for our game that you'll enjoy. Also, we're preparing these levels to be presented on new events and demos of the game that you'll enjoy.

Source

Steam News / 28 June 2021

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