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Steam News20 April 20206y ago

Quality and Balancing update v3.0

The difficulty of the game was balanced and it feels like a different game now, we tested it for a few weeks and we are happy with the results.

Full notes

Full Last Neighbor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
changedThe difficulty of the game was balanced and it feels like a different game now, we tested it for a few weeks and we are happy with the results. The timer moves faster now and the AI of the enemy was also improved, we tried to make it as fair and clear as possible so that nothing feels random.
addedIn the latest update, many aspects of the game were reworked or replaced, the tutorial was completely rebuilt to make it more clear for new players, the HUD was also improved, the icons, sounds, and the graphics were slightly improved.
fixedAll known bugs were fixed and the game was optimized for the best performance possible.

The difficulty of the game was balanced and it feels like a different game now, we tested it for a few weeks and we are happy with the results. The timer moves faster now and the AI of the enemy was also improved, we tried to make it as fair and clear as possible so that nothing feels random.

In the latest update, many aspects of the game were reworked or replaced, the tutorial was completely rebuilt to make it more clear for new players, the HUD was also improved, the icons, sounds, and the graphics were slightly improved.

All known bugs were fixed and the game was optimized for the best performance possible.

We’ll love to hear your feedback, please let us know how we can improve the game further.

Source

Steam News / 20 April 2020

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