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Steam News30 July 20196y ago

New Update 1.1! Out now!

Hi everyone! In line with your comments and feedbacks about LL|VR, we have prepared a patch to make the game better.

Full notes

Full Last Line VR: A Zombie Defense Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes4 additions9 changes0 removals
  • Events
  • Maps
  • Balance
  • UI and audio
  • Gameplay
  • Performance
changedHi everyone!In line with your comments and feedbacks about LL|VR, we have prepared a patch to make the game better. You can share your opinions and suggestions about the game from our discord channel and discussion section. In some comments the difficulty of the game was mentioned. We believe that the game is challenging, which increases the sense of survival. We like to challenge players with this approach that forces them to use the mechanics of the game.
addedNew Features and Balance Settings of GameNew detailed tutorial map.
changedNew Features and Balance Settings of GameZombie wave balance in story mode.
changedNew Features and Balance Settings of GameTurret and mine price balance
changedNew Features and Balance Settings of GameDecrease the percentage of deceleration when the character receives damage from the zombies.
addedNew Features and Balance Settings of GameAdded '$' symbol to points.

Last Line VR: A Zombie Defense Game changes

changedIn line with your comments and feedbacks about LL|VR, we have prepared a patch to make the game better. You can share your opinions and suggestions about the game from our discord channel and discussion section. In some comments the difficulty of the game was mentioned. We believe that the game is challenging, which increases the sense of survival. We like to challenge players with this approach that forces them to use the mechanics of the game.
addedNew detailed tutorial map.
changedZombie wave balance in story mode.
changedTurret and mine price balance
changedDecrease the percentage of deceleration when the character receives damage from the zombies.

Hi everyone!

In line with your comments and feedbacks about LL|VR, we have prepared a patch to make the game better. You can share your opinions and suggestions about the game from our discord channel and discussion section. In some comments the difficulty of the game was mentioned. We believe that the game is challenging, which increases the sense of survival. We like to challenge players with this approach that forces them to use the mechanics of the game.

New Features and Balance Settings of Game

  • New detailed tutorial map.

  • Zombie wave balance in story mode.

  • Turret and mine price balance

  • Decrease the percentage of deceleration when the character receives damage from the zombies.

  • Added '$' symbol to points.

  • Player HP is now x2.

  • In Home-Defense mode we add Tesla Turret and Mines.

  • Balanced maximum zombie size on Endless and Home-Defense modes.

  • New sound effects for buying gun or turrets.

  • Balanced Turret HP's

  • Balanced Magazine prices

  • And some minor additions

Bug Fixes

  • Sniper Rifle optics

  • Some issues of grab 2 weapon is fixed

  • Constant move speed fixed

  • Some weapon sizes was wrong

  • Vibration bug at last bullet

  • Colors of Boxes (enable/disable colors)

  • Fixed Pause Menu Buttons render range

  • Valve Index Run button click (can't test)

  • Player Height is lower than before

  • Lighting on Farm Night Map

  • Pause menu movement locked

  • And some minor bugs

  • Home-Defense Repair Buttons

  • Home-Defense Point saves

Discord: https://discord.gg/7trcr2r Thank you for having us! Please let us know your opinions.

Source

Steam News / 30 July 2019

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