What changed
0 fixes0 additions1 change0 removals
changedHi all! We are releasing a patch for Last Days of Old Earth , bringing the game to version 1.0.1.4. You can find the changelog down below. Enjoy! Changelog • Fix for game hang in combat caused by moving Outrider units in combat • Fix for multiple issues caused by engaging a multi-army structure, winning a combat, then cancelling further engagements • Fix for game hang in combat where the unit being targeted was not considered part of the opposing army • Fix for issue meaning you could occasionally not load autosaves • Fix for 'ghost armies' persisting on the strategic map
Last Days of Old Earth changes
changedHi all! We are releasing a patch for Last Days of Old Earth , bringing the game to version 1.0.1.4. You can find the changelog down below. Enjoy! Changelog • Fix for game hang in combat caused by moving Outrider units in combat • Fix for multiple issues caused by engaging a multi-army structure, winning a combat, then cancelling further engagements • Fix for game hang in combat where the unit being targeted was not considered part of the opposing army • Fix for issue meaning you could occasionally not load autosaves • Fix for 'ghost armies' persisting on the strategic map
Hi all! We are releasing a patch for Last Days of Old Earth, bringing the game to version 1.0.1.4. You can find the changelog down below. Enjoy! Changelog • Fix for game hang in combat caused by moving Outrider units in combat • Fix for multiple issues caused by engaging a multi-army structure, winning a combat, then cancelling further engagements • Fix for game hang in combat where the unit being targeted was not considered part of the opposing army • Fix for issue meaning you could occasionally not load autosaves • Fix for 'ghost armies' persisting on the strategic map