What changed
1 fix1 addition2 changes0 removals
- UI and audio
- Fixes
- Server
- Gameplay
addedToday's update adds more weird symbols to X’BPGH: The Forbidden Path. Specifically, after you solve a puzzle, you'll now see a little indicator above the completion button that shows how many rules you used and what the lowest known score for that puzzle is.
fixed[STEED FORCE Hobby Studio] Fixed a bug where two pixels were missing from Locke's foot.
changed[NETronics Connect!] When custom server names are too long for the drop-down menu they will now be truncated instead of disappearing completely.
changed[Dungeons & Diagrams] Unsolved puzzles will now always be drawn as a question mark so that it's more obvious which unsolved puzzle is blocking you from progressing.
Last Call BBS changes
addedToday's update adds more weird symbols to X’BPGH: The Forbidden Path. Specifically, after you solve a puzzle, you'll now see a little indicator above the completion button that shows how many rules you used and what the lowest known score for that puzzle is.
fixed[STEED FORCE Hobby Studio] Fixed a bug where two pixels were missing from Locke's foot.
changed[NETronics Connect!] When custom server names are too long for the drop-down menu they will now be truncated instead of disappearing completely.
changed[Dungeons & Diagrams] Unsolved puzzles will now always be drawn as a question mark so that it's more obvious which unsolved puzzle is blocking you from progressing.
Today's update adds more weird symbols to X’BPGH: The Forbidden Path. Specifically, after you solve a puzzle, you'll now see a little indicator above the completion button that shows how many rules you used and what the lowest known score for that puzzle is.
Today's update also fixes a few small bugs:
[STEED FORCE Hobby Studio] Fixed a bug where two pixels were missing from Locke's foot.
[NETronics Connect!] When custom server names are too long for the drop-down menu they will now be truncated instead of disappearing completely.
[Dungeons & Diagrams] Unsolved puzzles will now always be drawn as a question mark so that it's more obvious which unsolved puzzle is blocking you from progressing.