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Steam News13 July 20223y ago

UPDATE: Lots of small improvements

Today's update includes a bunch of small improvements: [ChipWizard™ Professional] Clicking on the simulation timeline will now run the simulation to that time and stop.

Full notes

Full Last Call BBS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition3 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
changedToday's update includes a bunch of small improvements:
changed[ChipWizard™ Professional] Clicking on the simulation timeline will now run the simulation to that time and stop.
fixed[ChipWizard™ Professional] Fixed a typo in the Electronic Lock puzzle.
fixed[20th Century Food Court] Fixed a bug where scanners and sensors could see into enclosed machines.
fixed[20th Century Food Court] Fixed a bug in the Meat+3 puzzle where the types of sides weren't adequately checked.
changed[20th Century Food Court] Adjusted the artwork for the Café Triste puzzle so that it's more obvious how many cigarettes are required.

Last Call BBS changes

changedToday's update includes a bunch of small improvements:
changed[ChipWizard™ Professional] Clicking on the simulation timeline will now run the simulation to that time and stop.
fixed[ChipWizard™ Professional] Fixed a typo in the Electronic Lock puzzle.
fixed[20th Century Food Court] Fixed a bug where scanners and sensors could see into enclosed machines.
fixed[20th Century Food Court] Fixed a bug in the Meat+3 puzzle where the types of sides weren't adequately checked.

Today's update includes a bunch of small improvements:

  • [ChipWizard™ Professional] Clicking on the simulation timeline will now run the simulation to that time and stop.

  • [ChipWizard™ Professional] Fixed a typo in the Electronic Lock puzzle.

  • [20th Century Food Court] Fixed a bug where scanners and sensors could see into enclosed machines.

  • [20th Century Food Court] Fixed a bug in the Meat+3 puzzle where the types of sides weren't adequately checked.

  • [20th Century Food Court] Adjusted the artwork for the Café Triste puzzle so that it's more obvious how many cigarettes are required.

  • [Kabufuda Solitaire] Fixed a bug where cards could be lost by returning them to a collapsed stack.

  • [Dungeons & Diagrams] Drawing a line of walls or markers that start on an empty space will no longer replace existing markers and walls.

  • [Dungeons & Diagrams] Adjusting the way that unsolved puzzles are drawn on the level select screen to make them more obviously unsolved.

  • [HACK*MATCH] Adjusting the scoring system to award more points for larger combos.

  • [HACK*MATCH] Fixed a bug where the controls window would not honor the selected keyboard layout.

  • [STEED FORCE Hobby Studio] The decal window can now be opened and closed with the backquote key.

  • [STEED FORCE Hobby Studio] Fixed a bug where decals could be duplicated by clicking in empty spaces on the decal sheet.

  • [STEED FORCE Hobby Studio] Fixed a bug where decals would sometimes show up in GIFs and the collection window.

  • [STEED FORCE Hobby Studio] Fixed a bug where clicking on a child window's close button could activate the paint tool.

  • [STEED FORCE Hobby Studio] Made masking tape slightly wider.

  • [Multiple Games] Pressing the F1 key now closes help windows in addition to opening them.

Source

Steam News / 13 July 2022

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