Full notes
Full Last Bastion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Gameplay
changedThe game enters slow motion mode only if the killed enemy took 5 or more shots to kill with the currently selected weapon now, making the initial slime enemies not trigger it. The whole kill-slow-motion effect is planned to be toggle-able in the future.
The game enters slow motion mode only if the killed enemy took 5 or more shots to kill with the currently selected weapon now, making the initial slime enemies not trigger it. The whole kill-slow-motion effect is planned to be toggle-able in the future.
Source
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