Full notes
Full Last 4 Days update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Last 4 Days changes
On March 9 at 6 pm CET, we’re launching our very first public demo as part of #TurnBasedThursdayFest here on steam, together with a brand-new trailer.
This demo is an early battlefield prototype.
It’s a focused slice of the experience.
It will be a little rough.
It will be missing things.
But that’s exactly why we’re releasing it now.
We’re building this to become something great, and we want to do that together with you!
This demo is us planting a flag.
Inside, you’ll get:
A first look at tactical combat
A glimpse of squad roles and synergies
The foundations of our base-building layer
A taste of the pressure of the 4-day countdown
After you play, tell us everything:
What feels strong?
What is unclear?
What would make you say “just one more round”?
March 9 is Day 1.
If you like where this is going, please consider wishlisting. It genuinely helps a small studio like ours more than you might think.
See you on the battlefield. -- Team Last 4 Days
Source
Changelog.gg summarizes and formats this update. How we read updates.
