Full notes
Full Lane Drifter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Events
Lane Drifter changes
A new patch has been released for v0.7.5
This patch includes:
Research has been enabled
Research is performed automatically by the computer as the captain is obviously inebriated
Researching occurs in a round robin fashion and might stall if any resources are missing
Research also lists the spent resources so you can keep track of how must you've invested into a tech
Active researching is indicated above the profile menu below your resources
Orbital stations has been added, you can now hover above them (indicatated visually where) to discover new tech or perhaps even aquire some loot
At least 6 different techs can be discovered, some are known from the start - some has to be discovered
Nebula has been added to the game, watch out for the statics that comes with them
Proper death animation added to the game
Godot had an update - so the base underlying code was checked during version bump to ensure everything is ok
Godot 4.5 comes with "Shader packing" which in short pre-packs and preps multiple visual aspects of the game which can lead to less stuttering and "graphical" loading glitches
Added active dialog window from computer in the actual game with the correct obfuscated computerized language we all love
Added a talk label above the ship allowing the captain to make comments during drive and to display results of discovery events on orbitals
Enriched some effects around the sun
General script refactoring surrounding every aspect that touch and integrates with the newly added features and adjusted features
Stay safe and drift proper!
Source
Changelog.gg summarizes and formats this update. How we read updates.
