Repeated intro
What changed
0 fixes5 additions0 changes0 removals
addedNew update, focusing on:
addedBalancing. The main campaign is now shorter as some complained about grinding. Never an easy thing to fix with limited dev resources, but I'm hoping the new campaign and sub-quests will bring more content variety.
addedIntimidation Revamp. The battle hud now shows Morale bars alongside Health. This should make the effects/importance of the Intimidation/Morale system more obvious. Also created new achievements for Morale outcomes (Panic and Flee on the enemy, and getting the Bravery effect on one of your characters).
addedNew enemy: the Fat Ogre, which will appear in the desert.
addedChanges: v1.20 - Character stats and special abilities balancing - Reduced number of Gloomy Whisper campaign battle and expeditions - Added morale bars in battle HUD - Add three new achievements for Morale depletion outcomes - Added Fat Ogre enemy - Fix characters displaced when AI plays after last rank character killed by status effect - Fix able to assign into expedition a character under treatment - Unity update v2021.1.23
Lands of Sorcery changes
addedNew update, focusing on:
addedBalancing. The main campaign is now shorter as some complained about grinding. Never an easy thing to fix with limited dev resources, but I'm hoping the new campaign and sub-quests will bring more content variety.
addedIntimidation Revamp. The battle hud now shows Morale bars alongside Health. This should make the effects/importance of the Intimidation/Morale system more obvious. Also created new achievements for Morale outcomes (Panic and Flee on the enemy, and getting the Bravery effect on one of your characters).
addedNew enemy: the Fat Ogre, which will appear in the desert.
addedChanges: v1.20 - Character stats and special abilities balancing - Reduced number of Gloomy Whisper campaign battle and expeditions - Added morale bars in battle HUD - Add three new achievements for Morale depletion outcomes - Added Fat Ogre enemy - Fix characters displaced when AI plays after last rank character killed by status effect - Fix able to assign into expedition a character under treatment - Unity update v2021.1.23
New update, focusing on:
Balancing. The main campaign is now shorter as some complained about grinding. Never an easy thing to fix with limited dev resources, but I'm hoping the new campaign and sub-quests will bring more content variety.
Intimidation Revamp. The battle hud now shows Morale bars alongside Health. This should make the effects/importance of the Intimidation/Morale system more obvious. Also created new achievements for Morale outcomes (Panic and Flee on the enemy, and getting the Bravery effect on one of your characters).
New enemy: the Fat Ogre, which will appear in the desert.
Enjoy, Rubmon
Changes: v1.20 - Character stats and special abilities balancing - Reduced number of Gloomy Whisper campaign battle and expeditions - Added morale bars in battle HUD - Add three new achievements for Morale depletion outcomes - Added Fat Ogre enemy - Fix characters displaced when AI plays after last rank character killed by status effect - Fix able to assign into expedition a character under treatment - Unity update v2021.1.23