Full notes
Full Lands of Fury update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Balance
Another update is live!
This update focuses primarily on quality of life improvements and making the early areas of the game a bit more forgiving for new players.
📚 Book Progression
Books can now be leveled up.
Combine two books of the same type to create a stronger version.
This should help reduce inventory clutter while providing better long-term progression.
✨ Quality of Life Improvements
Added much more notification feedback when interacting with shrines.
Leveling up items
Crafting items
Selling items
Sending items back to the Glade
Items can now be used directly from an opened inventory.
No more rearranging your inventory just to drink a potion.
Inventory can now be closed with the Cancel button.
Added Item Type descriptions to all items.
Changed Food and Potion categories to the new Consumable category.
Challenge shrine sign explains what the challenges the shrines represent.
⚔️ Balance Changes
Reduced the spread penalty of ranged weapons when firing without energy.
Nerfed Bandits' health and damage.
Nerfed Bandit Brutes' health and damage.
Bandit camps can now occasionally spawn Bandit Brutes (Spearmen).
🐞 Bug Fixes
Removed the incorrect notification about a new Didra Pit appearing after leaving Challenge Rooms.
Thanks for playing and supporting Lands of Fury during Early Access!
This update is focused on improving the overall experience, especially during the early game. More content, items, companions, and progression systems are already in the works.
Remember: your feedback matters a lot.
Filip
Source
Changelog.gg summarizes and formats this update. How we read updates.
