Full notes
Full Landlord Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Landlord Simulator changes
Hello Landlords,
So today we have the long and delayed update to v3.3.0 and it is going to be a fun one. So to start off as the title states this is part one out of six. We are going to be releasing mini updates throughout the month. At least once a week and one extra somewhere in the mix so lets explain what's going on here.
This update did cause a lot of problems because when it was getting done it interfered with a lot of the other game mechanics. So we had to break it down piece by piece to get everything working. Then at the same time balancing was a large issue because what fun is a game you can spam a single building for money. So while doing all that we said this town looks a little empty and full of trees. So over the month the mini updates are going to bring a few different things.
More mechanics or flushed out ones anyways
A larger town to explore and enjoy
Buildings that are just for show
Two to four other businesses to own
Apartments to own and manage
Little bug fixes
So As far as what is in this update please take a look below
Two starter businesses to own
New buildings in the town
Abandoning home function now fixed
Balanced gameplay for now
Apartments to own and manage
Lowered AI count
New tutorials
Possibly fixed optimization
So going forward we are going to barrel through this last month and finally reach that finished fleshed out game. One that is shiny and ready for the leap out of Early access.
Source
Changelog.gg summarizes and formats this update. How we read updates.
