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Steam News19 December 20187y ago

Update 0.2.1.8 - AI patch and small fixes

After the Propulsion Update our ship AI seemed to go a bit crazy. Thanks to all your feedback we managed to fix most of your problems! Still, if issues do persist, please let us know here on Steam or in our Discord .

Full notes

Full Landinar: Into the Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes5 additions4 changes1 removal
  • Balance
  • Fixes
  • Events
  • Gameplay
  • UI and audio
fixedFixed incorrect HP values in templates.
fixedFixed new ships not remembering which template they belong to.
fixedFixed save input field removing the wrong characters.
fixedFixed an issue with disabling the auto pilot.
fixedFixed builder toggle for point defence not working.
fixedFixed duplicate IDs in events which created save game errors.

Landinar: Into the Void changes

fixedFixed incorrect HP values in templates.
fixedFixed new ships not remembering which template they belong to.
fixedFixed save input field removing the wrong characters.
fixedFixed an issue with disabling the auto pilot.
fixedFixed builder toggle for point defence not working.

After the Propulsion Update our ship AI seemed to go a bit crazy. Thanks to all your feedback we managed to fix most of your problems! Still, if issues do persist, please let us know here on Steam or in our Discord . Aside from fixing the AI we have been working on some small quality of life fixes and features. Changes:

  • Fixed incorrect HP values in templates.

  • Fixed new ships not remembering which template they belong to.

  • Fixed save input field removing the wrong characters.

  • Fixed an issue with disabling the auto pilot.

  • Fixed builder toggle for point defence not working.

  • Fixed duplicate IDs in events which created save game errors.

  • Fixed builder giving wrong message about cargo full when having passengers onboard.

  • Fixed templates in the wrong ship class category.

  • Added a system that lets the AI avoid other ships better.

  • Added one cargo drone to the base of the ship.

  • Added autosave when warping to an other sector.

  • Added template tooltips.

  • Added ship part tooltips in builder.

  • Reduced the amount of trade ships around the player.

  • Reduced the amount of patrol ships around the player.

  • Reduced the AI pulse boost top speed. and the AI won't use boost when facing its target.

  • Updated the graphics of the minelayer.

  • Disabled collision damage in transportlanes.

Happy early holidays, everyone!

Source

Steam News / 19 December 2018

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