What changed
4 fixes0 additions1 change0 removals
- Events
- Fixes
- UI and audio
- Gameplay
fixedGame Progress: Fixed critical bug where track card data wasn't reset after first victory in Tournament mode, causing incorrect win/loss determination in subsequent games Fixed issue where event subscriptions duplicated on game restart, causing deck exhaustion checks to trigger multiple times Fixed game state (items, effects, queues, etc.) not properly resetting when restarting games
fixedCard Play: Fixed bug where AI would draw cards but not play them after gaining extra turn with Jack card Fixed game freeze when playing Jack cards due to same state transition Improved Jack card extra turn functionality for both player and AI
fixedUI & Animation: Fixed score calculation animation (DackEmptyPanel) not displaying properly when deck is exhausted in Story mode Fixed conflict between tournament UI and regular victory panel in Story mode Fixed deck exhaustion ending skipping animations and jumping straight to results
fixedDifficulty: Fixed AI difficulty changing randomly on game restart in Tournament mode instead of maintaining round-specific settings Fixed AI difficulty (Optimal) not being maintained in Challenge mode
changedThank you! We will continue to work for a better gaming experience.
Land Run changes
fixedGame Progress: Fixed critical bug where track card data wasn't reset after first victory in Tournament mode, causing incorrect win/loss determination in subsequent games Fixed issue where event subscriptions duplicated on game restart, causing deck exhaustion checks to trigger multiple times Fixed game state (items, effects, queues, etc.) not properly resetting when restarting games
fixedCard Play: Fixed bug where AI would draw cards but not play them after gaining extra turn with Jack card Fixed game freeze when playing Jack cards due to same state transition Improved Jack card extra turn functionality for both player and AI
fixedUI & Animation: Fixed score calculation animation (DackEmptyPanel) not displaying properly when deck is exhausted in Story mode Fixed conflict between tournament UI and regular victory panel in Story mode Fixed deck exhaustion ending skipping animations and jumping straight to results
fixedDifficulty: Fixed AI difficulty changing randomly on game restart in Tournament mode instead of maintaining round-specific settings Fixed AI difficulty (Optimal) not being maintained in Challenge mode
changedThank you! We will continue to work for a better gaming experience.
Game Progress: Fixed critical bug where track card data wasn't reset after first victory in Tournament mode, causing incorrect win/loss determination in subsequent games Fixed issue where event subscriptions duplicated on game restart, causing deck exhaustion checks to trigger multiple times Fixed game state (items, effects, queues, etc.) not properly resetting when restarting games
Card Play: Fixed bug where AI would draw cards but not play them after gaining extra turn with Jack card Fixed game freeze when playing Jack cards due to same state transition Improved Jack card extra turn functionality for both player and AI
UI & Animation: Fixed score calculation animation (DackEmptyPanel) not displaying properly when deck is exhausted in Story mode Fixed conflict between tournament UI and regular victory panel in Story mode Fixed deck exhaustion ending skipping animations and jumping straight to results
Difficulty: Fixed AI difficulty changing randomly on game restart in Tournament mode instead of maintaining round-specific settings Fixed AI difficulty (Optimal) not being maintained in Challenge mode
Thank you! We will continue to work for a better gaming experience.