In this update2
Full notes
Full Land of Glarefall update
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Repeated intro
Hello, Adventurers!
What changed
- UI and audio
- Performance
- Gameplay
Land of Glarefall changes
As our playtest/Next Fest goes on, we are absolutely thrilled and honored to see so many of you downloading and trying out our game demo!
As a two-person indie dev team, we were honestly incredibly nervous before putting our game out there for the world to see. But over the past few days, seeing you play and reading every single comment and piece of feedback in the community has meant the absolute world to us.
We want to say a massive THANK YOU to everyone who took the time to play our game! Your support is everything to us!
🛠️ What’s Next?
We have been closely monitoring all of your feedback. From gameplay balance and survival pacing to the visuals and UI layout, we’ve been taking detailed notes on everything you've shared.
To ensure the full game is in the best possible shape for release, our immediate focus will be on:
Optimization & Bug Fixes: Concentrating on fixing the bugs and performance issues reported by the community.
Polishing & Balancing: Adjusting daytime resource gathering and nighttime defense pacing to give the survival strategy more depth.
Visual & UI Improvements: Refining the game’s artistic style and UI details to deliver a more immersive atmosphere.
💬 Keep the Feedback Coming!
This demo is just the beginning. If you have any wild ideas, suggestions, or run into any issues while playing, please let us know! You can join the conversation here:
Leave a comment right here in the Steam Discussions.
Development on the full version is in full swing. If you enjoyed the demo, please please add the game to your Wishlist! It is the single best way to support us and ensures you won't miss any development updates or the official release announcement!
Thank you all again for taking this precious step with us. We will keep working hard to live up to your expectations!
— The Dev Team June 2026
Source
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