Full notes
Full LAN Party update
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What changed
- UI and audio
- Gameplay
- Fixes
Hi everyone,
Thank you so much for all of your support! Its been very encouraging to see how many people are enjoying LAN Party. We've got a lot of bug fixes, QoL improvement, and new features included in this update:
Steam post image(avatar credit: https://hub.vroid.com/en/characters/7555704048104097018/models/7478519881453759545)
Features:
Full VRM avatar support (Create -> Avatar -> VRM)
Supports included physics
Configurable blinking
Mouth movement synced with mic audio
Toggleable facial expressions
Added fullscreen mode (Settings -> Video -> Fullscreen)
Added the ability to exit LAN Party without being in windows mode. Select "Exit LAN Party" from the in-room top menu while in a room or just hit ESC while not in a room to open the quitting popup
Added the ability to pan the camera in Blueprint mode
Improvements:
Increased maximum room square footage
Increased maximum ceiling height
Increased maximum ceiling lights
Rooms without a set thumbnail now have a default thumbnail
Changed gear button in Decor mode to "Lighting" for improved clarity
My Rooms menu now opens automatically after leaving a room
Added "Edit Room" button to in-room UI for improved clarity
Blueprint and Decor modes now have different help panels to avoid confusion
In-room help panel now has more controls listed
Fixes:
Spawn point is now reset to a valid position if out of bounds in a concave room
Fixed issue where if two users were interacting with different screens, the first users stream would be placed on both screens
Steam friends added during LAN Party session will now appear in "Invite Friends" menu
Fixed "Loading...100%" staying on the screen forever after loading into a room with no walls
In-room UI no longer overlaps decor/blueprint UI after entering room with an incomplete wall loop. If you've opened a room and have had the main menu button overlapping the clear walls button, this fixes that
We hope you enjoy this update! We've got a lot planned for our next update as well, so stay tuned!
Source
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