Full notes
Full Lakeview Valley update
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What changed
- Gameplay
- Fixes
- UI and audio
v1.02 First patch after release! I wasn't able to get everything I wanted done today but tomorrow is a new day! If you're enjoying the game, consider leaving a review, it really helps the game to show up to more people!
Here's a list of all the changes:
Fixed the looping problem if you go into the water on the last Sunday
Found a possible reason that might’ve caused the Sheriff to always say you were reported of suspicious activity, even if you weren’t, fixed it
Made the footstep sounds stop when you’re in a cutscene
Dropping an item while swimming will now make you lose the item! So be careful not to drop anything valuable!
Made sure the severed heads get removed if you travel
You should now be able to exit the map with the “B button” on a controller
Added a little more feedback for when you kill that mysterious creature
Made sure the footsteps get muted when you pause the game
Fixed (hopefully) the mysterious creature’s animation problems
Fixed Matt thinking that Donna is dead right after starting a new game
Added the big guy to the list that gets reset if you travel
Fixed the collider problem near the abandoned house
Made sure the number of snakes you have killed will reset if you travel
Fixed Ruth doing that weird teleport thing at the beginning of the game
Fixed the thing on that bridge in that one place not counting the killed villagers properly
Fixed the prices at Amy’s stall AGAIN SINCE I’M AN IDIOT!
Fixed Morgo telling the story again and again and again
Made sure Luanne actually leaves when she is done at your home
The shotgun works, but the spread made it miss easily, so I doubled the amount of pellets it releases on a shot
Made it so that one gentleman acts independently on LakeDay if you haven’t taken any help from him
Made it so the shroom affects a certain dialogue between two characters
Tried a little fix for the Mystery Ladys certain dialogue not activating properly. Not sure if it helped since I couldn’t find an obvious reason for what might cause it
Added some dialogue if you bring the Sheriff to a certain place
Made it so the game also saves your current selected inventory slot, not sure if it helps with the item duplication problem but fingers crossed!
Fixed the weird clipping problem with Mary
I reduced the time warp speed that happens when you sit on a bench. The minutes should still go about as fast as before but the characters will move a bit slower. The faster it goes, the easier they get stuck inside walls so let’s try this
Source
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