Full notes
Full Lakeview Valley update
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What changed
- Gameplay
- Fixes
- Maps
Lakeview Valley changes
v1.00
Added introductory dialogue for most of the villagers
Added A LOT of new hidden dialogue
Changed the bracelets into something else
Your inventory should now save when traveling
Fixed the improved grass appearing in front of the interior of the sauna
Fixed the mascara being in front of the shed
Spruced up Frank’s cabin
Made the town fountain into an actual fountain
Added something to the old man
Sheriff should now continue onto his act if certain criteria isn’t met, that previously just caused him to stop doing anything
The game should now save the “turned” poops, so restarting a day should now still have their transformed versions
Fixed the background on a certain cutscene
Fixed the hat on a certain cutscene
Morgo shouldn’t attack Dweller now
Your clothes should now return if you restart the day while nude
Blocked the path where you could glitch yourself into the water near the western beach
Fixed the colliders at the Sheriff’s office and at other places
Fixed colliders and the water at the eastern bridge
Fixed Matt being inside of the house while talking to Dixon who is outside
The Hermit shouldn’t stay at the beach now
Fixed a collider that allowed you to glitch out of the map near Franks home
Fixed the collider on the sidewalk near the abandoned house
Fixed the snakes being able to bite you even when they can’t reach you
Added echoes
Source
Changelog.gg summarizes and formats this update. How we read updates.
