Full notes
Full LakeSide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
It's time for a new update, introducing the 'sapphire' architectural style and some important changes. This update will also prepare for the changes in the upcoming big 'Diplomatic Update'.
The new architectural style features buildings that give 2 types of resources. In this example the Garden Farm gives food production and also culture:
We also have been working on big UI changes, for now the scale is smaller and there has been some UX improvements. But this is just the beginning as we plan to do more improvements in the next updates.
Here is the change list:
A new architectural style featuring 7 new buildings
Game speed reduced so the mid to late game is less chaotic
It's now easier and faster to unlock more wonders
The whole UI is smaller now and should fit more things and be more clear.
There are UI improvements in several places but even more UI improvements are coming later
Starting game food storage is increased on both modes
Many other game balances to the mid to late gameplay
Other small bug fixes
Thank you everyone for your support, the next content update should come out early next month.
Source
Changelog.gg summarizes and formats this update. How we read updates.
