Full notes
Full LakeSide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Gameplay
The War Update was released last week and today we launch a minor fix with some balance changes and other things.
The Siege event now only triggers later in the game.
The Siege event will now take a longer time between waves and difficulty has been lowered.
Added 11 new decoration buildings. You can check all of them in creative mode.
Other minor fixes
When you have a Barracks building you will automatically train at least 1 soldier per turn. For that you will need 1 metal, 1 gold and 1 population.
You will need soldiers to defend yourself against raiders, that can arrive via boat or horseback.
There are plenty of things that we will fine tune the next few weeks according to player feedback.
In cozy mode there wont be any siege or raider events, but you can still build Barracks and train soldiers if you want.
In the next big update called 'Diplomatic Update' we will add more features that will give more uses to your defensive buildings.
Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
