Full notes
Full Lake Ridden update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Compatibility
Hi all, thank you so much for playing Lake Ridden <3 Releasing our first game as a studio together has been such an amazing (and very stressful) experience. We're reading every single comment and all the feedback we can find, so keep it comin'! Here's our first patch to improve Lake Ridden: Lake Ridden Changelog 1.1
A player could previously fall through the ground when clicking continue
The player should no longer be stuck in the basement
V-sync should now be properly set on startup
Changed some texts to make it easier to find places
Fixed outer bounds were a player could move outside of the world
It is now easier to rebind shift and ctrl for other functions
Gate rotation puzzles now work better with low-resolution textures
Keyholes added to doors that were missing them
Next up we'll continue fixing bugs. In parallel to this, we'll hopefully start working on the Mac port and the controller support as soon as possible. Thanks for your patience! If you enjoyed the game please consider leaving a review since every review means the world to a small indie studio like us! Cheers, The Lake Ridden Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
