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Full notes
Full Lake of Creatures update
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What changed
- Gameplay
- UI and audio
Lake of Creatures changes
New BIG BOSS UPDATE !
I've been working on the BIG BOSS UPDATE for a little while in between making my other game Ogre Chambers 2222. Super excited to bring out NEW CONTENT to the game! 💪💪
I felt like the game had an alright amount of bosses as there always is some variation on which bosses you'd face during runs, but I still felt there's room for tons more, especially when compared to the game Lake of Creatures takes loads of inspiration from, The Binding of Isaac. Which is why this update focuses very tightly on bosses, but there's some other cool new stuff too that improves to overall feel of the game.
Here's what you can expect to see in the content update:
NEW BOSS FIGHTS !! 🥵🥵🥵
Reworked & balanced existing boss fights to make them more fun and intense
New boss fight arenas
Improved art on all bosses
Unique boss intro sounds
Improved sound effects on bosses
More pre-boss choice room variation
There are also other new and improved stuff that is not related to bosses, like some new enemies, improved mechanics, better sound effects, quality of life features, more room layouts & more! 🔥
I'm still working on the update and I'm adding and improving all kinds of stuff that pops in my mind so I'm not 100% sure yet what will be added. Let me know if you have any suggestions on what should be added or improved ❤️❤️❤️ If I don't have time to include them in this update, I'll consider them in future updates! 😊
BIG BOSS UPDATE release date info coming NEXT WEEK!
Source
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