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Steam News28 February 20206y ago

v1.08 Now Live!

FIXED: - It should no longer be possible to piggyback Ben into going sideways - Dan should no longer be able to get himself into an unwinnable situation with a naughty upside-down crate.

Full notes

Full Lair of the Clockwork God update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Fixes
  • Compatibility
fixedFIXED: - It should no longer be possible to piggyback Ben into going sideways - Dan should no longer be able to get himself into an unwinnable situation with a naughty upside-down crate. - Ben will no longer yammer all over the intro credits if you try to make him jump. - Fixed a gamepad issue where Dan could stick to walls weirdly if you held the stick a specific way - Addressed an issue that could make the camera feel 'snappy' on some systems - Fixed a puzzle that was solveable in a breakable kinda way (Chapter 6) - Splash achievement should now pop like the others. - Fixed the 'dying at the end' Achievement - Fixed an issue that could see the "invisible walls" Achievement not unlock at low Verbosity levels - Fixed a tutorial tip not dispaying properly on PS4 controllers - Tweaked a challenging bit of platforming to be slightly easier - Fixed up a handful of very minor bumps and scrapes, and one big worrying one that's a spoiler
changedIf anything has gone WRONG with this build, because I'm an idiot, you can rollback to v1.05 by opting into the Beta branch called "rollback"

Lair of the Clockwork God changes

fixedFIXED: - It should no longer be possible to piggyback Ben into going sideways - Dan should no longer be able to get himself into an unwinnable situation with a naughty upside-down crate. - Ben will no longer yammer all over the intro credits if you try to make him jump. - Fixed a gamepad issue where Dan could stick to walls weirdly if you held the stick a specific way - Addressed an issue that could make the camera feel 'snappy' on some systems - Fixed a puzzle that was solveable in a breakable kinda way (Chapter 6) - Splash achievement should now pop like the others. - Fixed the 'dying at the end' Achievement - Fixed an issue that could see the "invisible walls" Achievement not unlock at low Verbosity levels - Fixed a tutorial tip not dispaying properly on PS4 controllers - Tweaked a challenging bit of platforming to be slightly easier - Fixed up a handful of very minor bumps and scrapes, and one big worrying one that's a spoiler
changedIf anything has gone WRONG with this build, because I'm an idiot, you can rollback to v1.05 by opting into the Beta branch called "rollback"

FIXED: - It should no longer be possible to piggyback Ben into going sideways - Dan should no longer be able to get himself into an unwinnable situation with a naughty upside-down crate. - Ben will no longer yammer all over the intro credits if you try to make him jump. - Fixed a gamepad issue where Dan could stick to walls weirdly if you held the stick a specific way - Addressed an issue that could make the camera feel 'snappy' on some systems - Fixed a puzzle that was solveable in a breakable kinda way (Chapter 6) - Splash achievement should now pop like the others. - Fixed the 'dying at the end' Achievement - Fixed an issue that could see the "invisible walls" Achievement not unlock at low Verbosity levels - Fixed a tutorial tip not dispaying properly on PS4 controllers - Tweaked a challenging bit of platforming to be slightly easier - Fixed up a handful of very minor bumps and scrapes, and one big worrying one that's a spoiler

If anything has gone WRONG with this build, because I'm an idiot, you can rollback to v1.05 by opting into the Beta branch called "rollback"

Source

Steam News / 28 February 2020

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