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Steam News24 February 20206y ago

v1.04 now live!

Look! The game's been updated! I wonder what weird and wonderful ways you've found to break my beautiful creation THIS time >:(NOT FIXED: - The 'Dan jumping on Ben's head' glitch remains, I'm afraid.

Full notes

Full Lair of the Clockwork God update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Compatibility
changedLook! The game's been updated! I wonder what weird and wonderful ways you've found to break my beautiful creation THIS time >:(
fixedNOT FIXED: - The 'Dan jumping on Ben's head' glitch remains, I'm afraid. Pretty confident I'll get it soon!
fixedFIXED: - Can no longer get in a pickle if you combine two items while wearing one of them. - Mop is no longer 'a bit much' when worn - Moved a checkpoint, a bit - Improved some signposting on an early puzzle - Fixed a boring autosave issue in Chapter 20 - Thrusters should no longer stay active when out of range - Teleport is now user-assignable - Hammering the 'Skip Dialogue' on a keyboard button no longer causes a hang if two people are speaking at the same time - Hopefully fixed an issue that would display tags when a controller was disconnected
changedIf anything has gone WRONG with this build, because I'm an idiot, you can rollback to v1.03 by opting into the Beta branch called "rollback"
fixedAny bugs you find, please email them to dan@sizefivegames.com and I'll get them fixed up :)

Lair of the Clockwork God changes

changedLook! The game's been updated! I wonder what weird and wonderful ways you've found to break my beautiful creation THIS time >:(
fixedNOT FIXED: - The 'Dan jumping on Ben's head' glitch remains, I'm afraid. Pretty confident I'll get it soon!
fixedFIXED: - Can no longer get in a pickle if you combine two items while wearing one of them. - Mop is no longer 'a bit much' when worn - Moved a checkpoint, a bit - Improved some signposting on an early puzzle - Fixed a boring autosave issue in Chapter 20 - Thrusters should no longer stay active when out of range - Teleport is now user-assignable - Hammering the 'Skip Dialogue' on a keyboard button no longer causes a hang if two people are speaking at the same time - Hopefully fixed an issue that would display tags when a controller was disconnected
changedIf anything has gone WRONG with this build, because I'm an idiot, you can rollback to v1.03 by opting into the Beta branch called "rollback"
fixedAny bugs you find, please email them to dan@sizefivegames.com and I'll get them fixed up :)

Look! The game's been updated! I wonder what weird and wonderful ways you've found to break my beautiful creation THIS time >:(

NOT FIXED: - The 'Dan jumping on Ben's head' glitch remains, I'm afraid. Pretty confident I'll get it soon!

FIXED: - Can no longer get in a pickle if you combine two items while wearing one of them. - Mop is no longer 'a bit much' when worn - Moved a checkpoint, a bit - Improved some signposting on an early puzzle - Fixed a boring autosave issue in Chapter 20 - Thrusters should no longer stay active when out of range - Teleport is now user-assignable - Hammering the 'Skip Dialogue' on a keyboard button no longer causes a hang if two people are speaking at the same time - Hopefully fixed an issue that would display tags when a controller was disconnected

If anything has gone WRONG with this build, because I'm an idiot, you can rollback to v1.03 by opting into the Beta branch called "rollback"

Any bugs you find, please email them to dan@sizefivegames.com and I'll get them fixed up :)

Source

Steam News / 24 February 2020

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