Full notes
Full 蛊婆 Lady in Tomb update
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What changed
- Performance
- Gameplay
蛊婆 Lady in Tomb changes
Thanks to the support of all players, since the announcement of the Early Access of Lady in Tomb, the R&D team has been in intense development work, committed to upgrading the quality of the game in order to bring you a better gaming experience.
At present, the game upgrade and optimization work has entered the final sprint stage, and will soon meet with all players. Please look forward to the recent announcement!
In order to relieve the anxiety of the long waiting, and to show the achievements of this period of work, on June 8, the upgraded version of the Early Access package will be released first, you players can play first.
The main updates are as follows:
Refactored the files of saving, base on the final version;
Upgrade the art model, and refine the modeling of characters, scenes, and props;
Increase the game BGM, and fix some bugs of BGM;
Optimize the early game flow and plot content, adjust the placement of some supplies;
Optimize the enemy’s AI logic: they can hear player now, and be more clever;
Adjust the monsters’ suspended animation settings to reduce the threat of monsters;
Add new CG;
Source
Changelog.gg summarizes and formats this update. How we read updates.
